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Continuing game after credits
Mudbill Offline
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Posts: 3,881
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Joined: Apr 2013
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#5
RE: Continuing game after credits

Um, you can just create a picture of some credits that is set to being a MoveObject. Spawn the player in a black area, have the fake credits entity move up, bingo.

06-15-2015, 08:14 PM
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Messages In This Thread
Continuing game after credits - by Darkfire - 06-15-2015, 07:05 PM
RE: Continuing game after credits - by Neelke - 06-15-2015, 07:30 PM
RE: Continuing game after credits - by Darkfire - 06-15-2015, 07:45 PM
RE: Continuing game after credits - by Mudbill - 06-15-2015, 08:14 PM
RE: Continuing game after credits - by Slanderous - 06-15-2015, 11:16 PM
RE: Continuing game after credits - by Darkfire - 07-31-2016, 07:06 PM
RE: Continuing game after credits - by Mudbill - 07-31-2016, 07:39 PM
RE: Continuing game after credits - by Darkfire - 08-01-2016, 12:47 PM
RE: Continuing game after credits - by Darkfire - 08-02-2016, 02:55 PM



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