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Rotate an entity to face another entity
WALP Offline
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#5
RE: Rotate an entity to face another entity

CharMover_TurnToEntity() seems to be capable of making a character face an entity. It might be possible to trick the game into thinking your entity is character. I dont know if this function requires any additional helper files, as I have never used it before.
10-13-2015, 11:21 PM
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RE: Rotate an entity to face another entity - by WALP - 10-13-2015, 11:21 PM



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