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[Tutorial] Convert Penumbra Models to Amnesia
Acies Offline
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#10
RE: [Tutorial] Convert Penumbra Models to Amnesia

1. The files are put in your amnesia folder:
redist/models/data/viewer/"desk"
Something like that.

2. No, don't rename them to desk_nrm or desk_spec unless they actually are normal and specular maps. In case they don't happen to be those particular textures it serves no purpose. A model only needs the diffuse texture to work. The diffuse texture is actually the "colors" of the model. The rest is simply "extra beauty/detail".
You can read about textures here:
http://wiki.frictionalgames.com/hpl2/tut...loutsource

That should give you some added detail to what I have said.

(06-08-2011, 11:38 PM)Tanshaydar Wrote: .jpg and .png files are also image file types.

I am unsure of the layout of penumbra, so I'm not sure if .jpg .png or .tga will occur while you are working with models. In amnesia they occur as material files for particles for example. I think .dds should be the stuff that you are looking for. Would have to install my penumbra series again to give you a definite answer willochill.

Good luck. If you have any more questions I'll try to answer Smile


[Image: mZiYnxe.png]


06-09-2011, 02:46 AM
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RE: [Tutorial] Convert Penumbra Models to Amnesia - by Acies - 06-09-2011, 02:46 AM



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