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[SOLVED] How to make a Crowbar work?
stonecutter Offline
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Posts: 140
Threads: 17
Joined: Feb 2011
Reputation: 4
#3
RE: Event When Something has been picked up

Take a look at your item you want to pick up in the level editor and search for " interactcallback" or something similar ... then write something in the empty box like " PickedupItemOne "

Then you write

void PickedupItemOne ( ..... )
{
simpleFunction ....
}

hope it helps cause i am not at home and have no code as an example !

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(This post was last modified: 04-24-2011, 03:01 PM by stonecutter.)
04-24-2011, 03:00 PM
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Messages In This Thread
[SOLVED] How to make a Crowbar work? - by laser50 - 04-24-2011, 02:51 PM
RE: Event When Something has been picked up - by stonecutter - 04-24-2011, 03:00 PM
RE: How to make a Crowbar work? - by laser50 - 04-24-2011, 03:43 PM



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