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Voice Acting
Acies Offline
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Posts: 1,643
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#5
RE: Voice Acting

I believe that voice acting is a vital part of any good story. Playing a game you are limited to 2 of the 5 senses. Why suppress one of the only two given?

(04-27-2011, 06:28 PM)Mofo Wrote: It should only be done if you have a good microphone and a decent voice actor. IMHO text messages are always better then bad audio and crappy acting.

I disagree. Cutting out voice acting completely from a story is a bad choice. One simply has to choose good situations to use it. Perhaps some of that "low quality" voice acting does not fit long monologues, but can be used in other ways to create an intriguing atmosphere in a story.

[Image: mZiYnxe.png]


04-28-2011, 12:03 AM
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Messages In This Thread
Voice Acting - by Rigi - 04-27-2011, 06:03 PM
RE: Voice Acting - by Mofo - 04-27-2011, 06:28 PM
RE: Voice Acting - by Karai16 - 04-27-2011, 06:35 PM
RE: Voice Acting - by Rigi - 04-27-2011, 06:43 PM
RE: Voice Acting - by Acies - 04-28-2011, 12:03 AM
RE: Voice Acting - by Rigi - 04-28-2011, 12:25 AM
RE: Voice Acting - by Acies - 04-28-2011, 12:50 AM
RE: Voice Acting - by Rigi - 04-28-2011, 12:56 AM
RE: Voice Acting - by Russ Money - 04-28-2011, 05:07 AM
RE: Voice Acting - by Xss - 04-28-2011, 05:39 AM
RE: Voice Acting - by Karai16 - 04-28-2011, 04:04 PM
RE: Voice Acting - by Acies - 04-28-2011, 06:37 PM
RE: Voice Acting - by ThePaSch - 04-28-2011, 07:24 PM
RE: Voice Acting - by Karai16 - 04-28-2011, 09:10 PM
RE: Voice Acting - by Karai16 - 04-28-2011, 09:08 PM
RE: Voice Acting - by Rigi - 04-28-2011, 09:09 PM
RE: Voice Acting - by Xss - 04-29-2011, 03:58 AM



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