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Checking the position of entities
Acies Offline
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#3
RE: Checking the position of entities

(05-05-2011, 08:39 PM)Tanshaydar Wrote: Entity Collide Callbacks are not only for players, but also for all type of entities.

Have one script for enter - set localvar "item1True" = 1
And one script for leave - set localvar "item1True" = 0
Include a condition in all scripts for enter which checks the variables to see if all are = 1, and if they are executes "create item". It can also be done with a single variable. good luck Smile

[Image: mZiYnxe.png]


05-05-2011, 08:46 PM
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Messages In This Thread
RE: Checking the position of entities - by Acies - 05-05-2011, 08:46 PM
RE: Checking the position of entities - by Acies - 05-05-2011, 08:58 PM
RE: Checking the position of entities - by Apjjm - 05-05-2011, 09:18 PM
RE: Checking the position of entities - by Acies - 05-05-2011, 09:28 PM
RE: Checking the position of entities - by Acies - 05-05-2011, 09:59 PM
RE: Checking the position of entities - by Acies - 05-06-2011, 12:31 AM
RE: Checking the position of entities - by Apjjm - 05-06-2011, 02:33 AM
RE: Checking the position of entities - by Acies - 05-06-2011, 03:10 AM



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