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3rd Person Camera
Urkle Offline
FG - Associate

Posts: 1,172
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#7
RE: 3rd Person Camera

If you want to rework the game code to support it, it should be doable.. But there's a lot of code you'll have to add in, as the feature was plain never written in.

Developing away on one of
Multiple Macs running 10.6, 10.7, 10.8, and 10.9.
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB
06-28-2011, 12:37 PM
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Messages In This Thread
3rd Person Camera - by Talus - 06-28-2011, 09:40 AM
RE: 3rd Person Camera - by Tanshaydar - 06-28-2011, 09:42 AM
RE: 3rd Person Camera - by plutomaniac - 06-28-2011, 10:06 AM
RE: 3rd Person Camera - by Ilkka X - 06-28-2011, 11:21 AM
RE: 3rd Person Camera - by Talus - 06-28-2011, 12:08 PM
RE: 3rd Person Camera - by plutomaniac - 06-28-2011, 12:21 PM
RE: 3rd Person Camera - by Urkle - 06-28-2011, 12:37 PM
RE: 3rd Person Camera - by Talus - 06-28-2011, 12:46 PM
RE: 3rd Person Camera - by Tanshaydar - 06-28-2011, 02:30 PM
RE: 3rd Person Camera - by Ilkka X - 06-28-2011, 03:15 PM
RE: 3rd Person Camera - by plutomaniac - 06-28-2011, 04:28 PM
RE: 3rd Person Camera - by Talus - 06-28-2011, 05:02 PM
RE: 3rd Person Camera - by Tanshaydar - 06-28-2011, 07:05 PM
RE: 3rd Person Camera - by Synatic - 06-28-2011, 05:12 PM
RE: 3rd Person Camera - by Talus - 06-28-2011, 06:57 PM
RE: 3rd Person Camera - by JPPaperstacks - 04-29-2012, 05:32 PM
RE: 3rd Person Camera - by Talus - 06-28-2011, 07:21 PM
RE: 3rd Person Camera - by laser50 - 06-28-2011, 11:17 PM
RE: 3rd Person Camera - by hollowleviathan - 06-29-2011, 02:22 AM
RE: 3rd Person Camera - by cybersphinx - 06-29-2011, 04:05 AM
RE: 3rd Person Camera - by Ilkka X - 06-29-2011, 08:14 AM
RE: 3rd Person Camera - by plutomaniac - 04-29-2012, 08:12 PM
RE: 3rd Person Camera - by JPPaperstacks - 04-29-2012, 09:05 PM
RE: 3rd Person Camera - by plutomaniac - 04-30-2012, 07:21 AM



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