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Making a Cistern Column fall?
Rapture Offline
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#4
RE: Making a Cistern Column fall?

(08-05-2011, 03:53 PM)DRedshot Wrote: Yeah as said above you'll need a physics enabled column, i'd suggest making a body at the foot of the column, attached by a joint to the main column, so it 'falls' sideways, before hitting the ground where you make particles and spawn a few rocks in it's place. just use dust to hide the bottom and top from view, as these will be the parts what will look a bit wierd when it falls, and maybe make it happen at a reasonable distance, so the player can't see the imperfections clearly Smile
I honestly have no clue to do the "physics enabled column, i'd suggest making a body at the foot of the column, attached by a joint to the main column". The joint makes sorta sense since I know how to do a bridge, but the physics thing... I have no idea where to start Sad



Edit: Just realized that static objects aren't easy to use, as in the other cistern models. They don't go active because their not considered a entitiy and theirs alot of other problems. Gonna skip the falling column and move to something different.

(This post was last modified: 08-05-2011, 04:12 PM by Rapture.)
08-05-2011, 03:57 PM
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Messages In This Thread
Making a Cistern Column fall? - by Rapture - 08-05-2011, 03:15 PM
RE: Making a Cistern Column fall? - by Khyrpa - 08-05-2011, 03:33 PM
RE: Making a Cistern Column fall? - by DRedshot - 08-05-2011, 03:53 PM
RE: Making a Cistern Column fall? - by Rapture - 08-05-2011, 03:57 PM
RE: Making a Cistern Column fall? - by DRedshot - 08-05-2011, 04:26 PM



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