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Idea for a Hard Mode?
Hunter of Shadows Offline
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#11
RE: Idea for a Hard Mode?

(09-08-2011, 02:32 AM)kman Wrote: how many times is someone gonna make this same exact thread? :/
How many times are you going to wonder 'why' about a common internet phenomenon?
09-09-2011, 01:33 AM
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Kman Offline
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#12
RE: Idea for a Hard Mode?

(09-09-2011, 01:33 AM)Hunter of Shadows Wrote:
(09-08-2011, 02:32 AM)kman Wrote: how many times is someone gonna make this same exact thread? :/
How many times are you going to wonder 'why' about a common internet phenomenon?
quite a lot good sir, quite a lot...

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09-09-2011, 06:08 AM
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Mina Darsh Offline
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#13
RE: Idea for a Hard Mode?

Come now... :/ I'm just trying to make an idea here for a Hard Mode, perhaps a way the game could be player-modded if Frictional doesn't have time to bring it out in the form of an update. I just wonder if it is possible to modify the game's (main) menu, if that is possible, it could be achieved.
09-09-2011, 11:12 AM
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Hunter of Shadows Offline
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#14
RE: Idea for a Hard Mode?

(09-09-2011, 11:12 AM)Hionimi Wrote: Come now... :/ I'm just trying to make an idea here for a Hard Mode, perhaps a way the game could be player-modded if Frictional doesn't have time to bring it out in the form of an update. I just wonder if it is possible to modify the game's (main) menu, if that is possible, it could be achieved.
it's perfectly possible to mod it, again you'd have to make a total conversion
09-09-2011, 08:07 PM
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RawkBandMan Offline
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#15
RE: Frictional, could we get a Hard Mode?

(09-05-2011, 02:10 PM)BendyBread Wrote: I would never personally play it, but it'd be a nice hit for all the "tough people".
Basically I mean the "BAWW THIS GAME ISNT SCARY AT ALL" people, this mode would make it at least somewhat interesting for them.
I am a "HOLY SHIT THIS GAME IS F***ING SCARY!" person and I would still play this Big Grin

I've come to learn to not fear the living, nor the dead... But the monsters that hide in closets.
09-12-2011, 12:21 AM
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Leu Radu Offline
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#16
RE: Idea for a Hard Mode?

I've also thought about this many times. You can give a much more interesting second playthrough of the game with changed script files and slightly remodeled maps. Unfortunately, I currently lack the know-how and the possibility to even consider undertaking such a task.
09-13-2011, 12:22 AM
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