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Cant get my conversion to work! Frustrating! Help please!
jssjr90 Offline
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Posts: 169
Threads: 39
Joined: Jun 2011
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#1
Exclamation  Cant get my conversion to work! Frustrating! Help please!

Ok so basicly I have all my folders for my conversion of "The Hands That Resist Him" where they need to go and every config file is named properly. So here are the some of the config set ups. The only small error I get when it crashes is this.

ERROR: Couldn't texture 'colorconv_sepia.tga'


And well here are the rest of the important config set ups.

THTRH_main_init.cfg
___________________________

Resources = "config/THTRH_resources.cfg"
Materials = "materials.cfg"

Game = "config/THTRH_game.cfg"
Menu = "config/THTRH_menu.cfg"
PreMenu = "graphics/THTRH_pre_menu.cfg"
Demo = "config/demo.cfg"

DefaultMainSettings = "config/default_main_settings.cfg"

DefaultMainSettingsLow = "launcher/default_main_settings_low.cfg"
DefaultMainSettingsMedium = "launcher/default_main_settings_medium.cfg"
DefaultMainSettingsHigh = "launcher/default_main_settings_high.cfg"


DefaultUserSettings = "config/default_user_settings.cfg"
DefaultUserKeys = "config/default_user_keys.cfg"

DefaultBaseLanguage = "base_english.lang"
DefaultGameLanguage = "english.lang"
/>

MainSaveFolder = "THTRH-saves"

BaseLanguageFolder = "config/"
GameLanguageFolder = "config/lang_THTRH/"

CustomStoryPath = "custom_stories"
/>

GameName = "Amnesia: The Hands That Resist Him"
/>

File = "Lake_View_Manor_1st_floor.map"
Folder = "/maps/THTRH/"
Pos = "PlayerStart"
/>
_______________________________________________________________
_________
THTRH_resources.cfg

______________________________________________________________

















































______________________________________________________________________________
THTRH_menu.cfg

_____________________________________________________________________

TextDuration_StartTime = "1.5"
TextDuration_MinTime = "2.5"
TextDuration_CharTime = "0.07"

/>

MainFadeInTime = "1"
MainFadeOutTimeFast = "0.3"
MainFadeOutTimeSlow = "3"

TopMenuFadeInTime = "1"
TopMenuFadeOutTime = "0.3"
TopMenuFontRelativeSize = "0.05 0.05"
TopMenuStartRelativePos = "0.8 0.325"
TopMenuStartRelativePosInGame = "0.5 0.5"
TopMenuFont = "menu.fnt"

MainMenuLogoStartRelativePos = "0.0525 0.22"
MainMenuLogoRelativeSize = "0.47 0.47"

BGScene = "main_menu/THTRH/menu_bg.map"
BGCamera_FOV = "70"
BGCamera_ZoomedFOV = "40"

ZoomSound = "ui_zoom.ogg"
Music = "22-laura-plays-the-piano.ogg"

MenuLogo = "graphics/menu_logo.png"
/>


ShowCommentary = "true"

/>

NormalFont = "game_default.fnt"
HeaderFont = "menu.fnt"

NormalFontSize = "17 17"
HeaderFontSize = "25 25"
TheEndFontSize = "35 35"

ScrollSpeed = "30"
FadeSpeed = "0.5"
/>

WindowSize = "500 360"
InformationWidth = "0"
ListFontSize = "18 18"

EnterNameWindowSize = "250, 150"
EnterNameButtonLength = "80"
/>


FadeInTime = "1"
FadeOutTime = "0.3"

DefaultFont = "game_default.fnt"
HeaderFont = "game_header.fnt"

PopUpMessageCenter = "400 200 5"

SlotImage = ""
SlotColor = "0 0 0 0"
SlotSize = "74 99"

SlotMouseOverImage = ""
SlotMouseOverColor = "0.1 0.1 0.1 0.2"
SlotMouseOverOffset = "0 0 0"

SlotPulsatingMin = "0.5"
SlotPulsatingAmp = "1"
SlotPulsatingFreq = "4"

SlotsRows = "3"
SlotsColumns = "6"
SlotsStart = "172 62 2"
SlotsSeparation = "2 2 0"
SlotsGridColor = "0.4 0.4 0.4 0.25"
SlotsDrawGrid = "true"
SlotsDrawFrame = "true"
SlotsFrameSize = "-1 -1"
SlotsFrameHPadding = "0 0"
SlotsFrameVPadding = "0 0"
SlotsFrameOffset = "0 0 0"
SlotsGridHExtension = "12 12"
SlotsGridVExtension = "12 12"
SlotsGridOffset = "0 0 -0.5f"

HealthCenter = "75 168 1"
HealthLabelCenter = "75 239 2"
HealthFrameSize = "110 -1"
HealthFrameHPadding = "0 0"
HealthFrameVPadding = "0 0"
HealthFrameOffset = "18 0 0"

SanityCenter = "75 418 1"
SanityLabelCenter = "75 471 2"
SanityFrameSize = "100 -1"
SanityFrameHPadding = "0 0"
SanityFrameVPadding = "0 0"
SanityFrameOffset = "7 0 0"

TinderboxesCenter = "720 127 1"
TinderboxesLabelCenter = "728 171 1"
TinderboxesFrameSize = "100 90"
TinderboxesFrameHPadding = "0 0"
TinderboxesFrameVPadding = "0 0"
TinderboxesFrameOffset = "-28 -15 1"

OilCenter = "720 293 0"
OilLabelCenter = "728 335 1"
OilFrameSize = "100 100"
OilFrameHPadding = "0 0"
OilFrameVPadding = "10 15"
OilFrameOffset = "-32 -5 1"

JournalCenter = "720 472 1"
JournalLabelCenter = "728 491 1"
JournalFrameSize = "100 -1"
JournalFrameHPadding = "0 0"
JournalFrameVPadding = "0 0"
JournalFrameOffset = "-5 0 0"

ItemHeaderCenter = "400 420 1"
ItemDescCenter = "400 440 1"
ItemTextFrameSize = "-1 -1"
ItemTextFrameHPadding = "0 0"
ItemTextFrameVPadding = "0 0"
ItemTextFrameOffset = "0 0 0"

ItemDescTextWidth = "456"

ItemCountOffset = "-18 10 0.2"

FontSize_ItemCount = "17 17"
FontSize_Label = "20 20"
FontSize_Header = "24 24"
FontSize_Description = "18 18"
FontSize_Message = "22 22"
/>


DefaultFont = "game_header.fnt"
/>

QuestAddedIcon = "hud_quest_added.tga"
QuestAddedSound = "ui_add_quest.snt"

GameMessageFontSize = "18 18"
/>


DefaultFont = "game_hints.fnt"

YPos = "40"
FontSize = "15 15"

TextDurationMul = "1.5"
/>

DefaultFont = "game_journal.fnt"
MenuFont = "game_header.fnt"

NoteTextWidth = "450"
NoteMaxPageRows = "18"
NoteFontSize = "20 20"
NoteRowDist = "22"
NoteHeaderFontSize = "25 25"
NoteHeaderStartY = "60"
NoteTextStartY = "105"
/>

DefaultFont = "game_default.fnt"

LoadingFontSize = "17 17"
TextFontSize = "18 18"
LoadingY = "550"
TextWithImageY = "375"
TextAloneY = "250"
ImageY = "5"
TextMaxWidth = "550"

FadeOutTime = "0.5"
TextDurationMul = "0.8"
/>
_______________________________________________________________________
THTRH_pre_menu.cfg

____________________________________________________________________




























(This post was last modified: 12-08-2011, 04:50 PM by jssjr90.)
12-08-2011, 10:14 AM
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Your Computer Offline
SCAN ME!

Posts: 3,456
Threads: 32
Joined: Jul 2011
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#2
RE: Cant get my conversion to work! Frustrating! Help please!

Try this for your resources.cfg:

<Resources>
<Directory Path="/_temp" AddSubDirs="true" />
<Directory Path="/fonts" AddSubDirs="false" />
<Directory Path="/maps/THTRH" AddSubDirs="true" />
<Directory Path="/textures" AddSubDirs="true" />
<Directory Path="/models/THTRH" AddSubDirs="true" />
<Directory Path="/gui" AddSubDirs="true" />
<Directory Path="/static_objects/THTRH" AddSubDirs="true" />
<Directory Path="/sounds/THTRH" AddSubDirs="true" />
<Directory Path="/main_menu/THTRH" AddSubDirs="true" />
<Directory Path="/shaders" AddSubDirs="true" />
<Directory Path="/lights" AddSubDirs="true" />
<Directory Path="/billboards" AddSubDirs="true" />
<Directory Path="/entities/THTRH" AddSubDirs="true" />
<Directory Path="/graphics" AddSubDirs="true" />
<Directory Path="/viewer" AddSubDirs="true" />
<Directory Path="/particles" AddSubDirs="true" />
<Directory Path="/models" AddSubDirs="true" />
<Directory Path="/music/THTRH" AddSubDirs="true" />
<Directory Path="/flashbacks" AddSubDirs="true" />
<Directory Path="/textures/THTRH" AddSubDirs="true" />
<Directory Path="/misc" AddSubDirs="true" />
<Directory Path="/commentary" AddSubDirs="true" />
</Resources>

Tutorials: From Noob to Pro
12-08-2011, 01:06 PM
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jssjr90 Offline
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Posts: 169
Threads: 39
Joined: Jun 2011
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#3
RE: Cant get my conversion to work! Frustrating! Help please!

(12-08-2011, 01:06 PM)Your Computer Wrote: Try this for your resources.cfg:

Now I jsut get this error.
Initializing Game Module-------------------------------------------------------- Adding engine updates Initializing script functions--------------------------------------------------------
User Initialization--------------------------------------------------------ERROR: Could not load XML document 'sounds/EnemySounds.dat'ERROR: Couldn't load XML file 'sounds/EnemySounds.dat'!Failed parsing of XML document graphics/THTRH_pre_menu.cfg in line 1, column 1:

12-08-2011, 03:29 PM
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