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Scripting fatal errors?
Rapsis Offline
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#61
RE: Scripting fatal errors?

I'm back. Again. oh god why am i still doing this
Answering to the chaser: I'm damn horrible with html, I forgot that, lol.
Anyways, I got another question, is it possible to somehow put decals on entities? I know you can put them on tables, but I need it for many other things :/
(This post was last modified: 11-22-2012, 04:05 PM by Rapsis.)
11-22-2012, 04:05 PM
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The chaser Offline
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#62
RE: Scripting fatal errors?

(11-22-2012, 04:05 PM)Rapsis Wrote: I'm back. Again. oh god why am i still doing this
Answering to the chaser: I'm damn horrible with html, I forgot that, lol.
Anyways, I got another question, is it possible to somehow put decals on entities? I know you can put them on tables, but I need it for many other things :/
What do you exactly mean?
I think that yes, it's possible.

THE OTHERWORLD (WIP)
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Aculy iz dolan.
11-22-2012, 04:29 PM
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Rapsis Offline
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#63
RE: Scripting fatal errors?

BACK!!ONE!111!!

I'm really used to dropping projects, but this one already has a lot of work put into it, so, why the hell not?

Anyways, question: What's the best way of making monsters disappear? Currently I made them disappear with a timer, but is there another, better way?

(11-22-2012, 04:29 PM)The chaser Wrote:
(11-22-2012, 04:05 PM)Rapsis Wrote: I'm back. Again. oh god why am i still doing this
Answering to the chaser: I'm damn horrible with html, I forgot that, lol.
Anyways, I got another question, is it possible to somehow put decals on entities? I know you can put them on tables, but I need it for many other things :/
What do you exactly mean?
I think that yes, it's possible.

I.. Don't... Remember... But I think I wanted to put blood on notes.

Also, I'm leaving for a week tomorrow, so I won't be able to respond.
(This post was last modified: 07-09-2013, 07:03 PM by Rapsis.)
07-09-2013, 06:50 PM
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The chaser Offline
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#64
RE: Scripting fatal errors?

You can make a monster disappear with an area that the player cannot see, but I'm not experienced in disabling monsters, however.

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
07-09-2013, 07:15 PM
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Rapsis Offline
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#65
RE: Scripting fatal errors?

Ooh, that sounds like a great idea! I didn't even think about using areas to make them disappear, thanks a bunch!
07-09-2013, 10:48 PM
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PutraenusAlivius Offline
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#66
RE: Scripting fatal errors?

For the blood on the note, just add a blood decal to the world model. Or maybe if you want the note background to be bloody, you have to edit the texture.

"Veni, vidi, vici."
"I came, I saw, I conquered."
07-10-2013, 03:46 AM
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Rapsis Offline
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#67
RE: Scripting fatal errors?

Leaving for a week, see you then!
07-10-2013, 09:48 AM
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Rapsis Offline
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#68
RE: Scripting fatal errors?

Back, continuing the development!
07-18-2013, 06:24 PM
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No Author Offline
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#69
RE: Scripting fatal errors?

Why not create a new thread instead of bumping your old thread ?

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07-19-2013, 01:14 AM
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Rapsis Offline
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#70
RE: Scripting fatal errors?

I'd have to create a million new threads that way.
07-23-2013, 01:06 PM
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