Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Model Editor Help A door with other material
ooadrianoo Offline
Member

Posts: 82
Threads: 29
Joined: Apr 2012
Reputation: 0
#1
A door with other material

Hello everyone,
I wanted to make a door with another material.
I've chosen the mesh of the door in the model editor and simply changed the material. OK everything worked without problems, the material changed. I saved it with another name and tried to use it in the level editor. But there is not my material, nothing changed. What could it be?
12-30-2012, 03:34 PM
Find Reply
WALP Offline
Posting Freak

Posts: 1,221
Threads: 34
Joined: Aug 2012
Reputation: 45
#2
RE: A door with other material

I dont think its that simple, since the texture that is being used is usally pointed at from the collada file, and the texture is often also what defines which material that is being used.
If I were you I would copy all the door files except the mat., then open the collada (dae.) with notepad.
Find "library_images" and change it so it points the texture file the material will be using for color(also known as the diffuse texture), see the tutorial on retexturing for more detail:

http://www.frictionalgames.com/forum/thread-17299.html
12-30-2012, 05:59 PM
Find Reply
The chaser Offline
Posting Freak

Posts: 2,486
Threads: 76
Joined: Jun 2012
Reputation: 113
#3
RE: A door with other material




THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
12-30-2012, 10:00 PM
Find Reply
ooadrianoo Offline
Member

Posts: 82
Threads: 29
Joined: Apr 2012
Reputation: 0
#4
RE: A door with other material

Thank you!

Oh one more problem -_-
If I want to import the mesh the model editor will crash.
(This post was last modified: 12-31-2012, 04:02 PM by ooadrianoo.)
12-31-2012, 03:19 PM
Find Reply




Users browsing this thread: 1 Guest(s)