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It won't even start. The demo did.
ShnitzelKiller Offline
Member

Posts: 65
Threads: 13
Joined: Apr 2009
Reputation: 0
#1
Solved: 3 Years, 8 Months, 2 Weeks ago It won't even start. The demo did.

None of the three games will even start. This is very strange, as the demo worked fine. It seemed so fun before the wolf ate me Sad

My OS is 10.5.6 (leopard).

Processor 2.16 GHz Intel Core 2 Duo

Memory 1GB 667 MHz DDR2 SDRAM

Graphics card ATI Radeon 1600

I should be able to run it, but I am sad, for i cannot. And now I paid for it.

In case you can use it, here is the crash log.

____________________________________________________________________

Quote:Process: CoreServicesUIAgent [193]
Path: /System/Library/CoreServices/CoreServicesUIAgent.app/Contents/MacOS/CoreServicesUIAgent
Identifier: com.apple.coreservices.uiagent
Version: 12.1 (12.1)
Build Info: CoreServicesUIAgent-120100~2
Code Type: X86 (Native)
Parent Process: launchd [75]

Date/Time: 2009-04-26 13:54:31.142 -0700
OS Version: Mac OS X 10.5.6 (9G55)
Report Version: 6

Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000005
Crashed Thread: 0

Thread 0 Crashed:
0 com.apple.CoreFoundation 0x942a02b4 CFRetain + 36
1 com.apple.CoreFoundation 0x9426f874 CFDictionarySetValue + 1012
2 com.apple.LaunchServices 0x91404b4d createPropertiesWithFileQuarantine(_qtn_file*, FSNode*) + 527
3 com.apple.LaunchServices 0x913ee398 _LSCopyNodeQuarantineProperties + 118
4 com.apple.LaunchServices 0x9140490e _LSCopyNodeAttribute_QuarantineProperties(LSNodeAttributeStateCache*) + 34
5 com.apple.LaunchServices 0x91406853 _LSCopyNodeAttributes + 267
6 com.apple.LaunchServices 0x91437f08 _LSCopyItemAttributesForRefInfoWithOptions + 292
7 com.apple.LaunchServices 0x91416a78 _LSCopyItemAttributesForRefInfo + 46
8 com.apple.LaunchServices 0x914370f4 LSCopyItemAttributes + 98
9 com.apple.coreservices.uiagent 0x00003226 0x1000 + 8742
10 com.apple.coreservices.uiagent 0x00002c21 0x1000 + 7201
11 com.apple.Foundation 0x90f9e39c __NSThreadPerformPerform + 476
12 com.apple.CoreFoundation 0x9429e5f5 CFRunLoopRunSpecific + 3141
13 com.apple.CoreFoundation 0x9429ecd8 CFRunLoopRunInMode + 88
14 com.apple.HIToolbox 0x953eb2c0 RunCurrentEventLoopInMode + 283
15 com.apple.HIToolbox 0x953eb0d9 ReceiveNextEventCommon + 374
16 com.apple.HIToolbox 0x953eaf4d BlockUntilNextEventMatchingListInMode + 106
17 com.apple.AppKit 0x94bfcd7d _DPSNextEvent + 657
18 com.apple.AppKit 0x94bfc630 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 128
19 com.apple.AppKit 0x94bf566b -[NSApplication run] + 795
20 com.apple.AppKit 0x94bc28a4 NSApplicationMain + 574
21 com.apple.coreservices.uiagent 0x00001de6 0x1000 + 3558

Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x942a029a ecx: 0x00000015 edx: 0xa04c01a0
edi: 0x0013f540 esi: 0x00000000 ebp: 0xbfffe368 esp: 0xbfffe350
ss: 0x0000001f efl: 0x00010246 eip: 0x942a02b4 cs: 0x00000017
ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
cr2: 0x00000005

Binary Images:
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0x8fe00000 - 0x8fe2db43 dyld 97.1 (???) <100d362e03410f181a34e04e94189ae5> /usr/lib/dyld
0x90003000 - 0x9005cff7 libGLU.dylib ??? (???) /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib
0x9005d000 - 0x9046dfef libBLAS.dylib ??? (???) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBLAS.dylib
0x904cb000 - 0x904d5feb com.apple.audio.SoundManager 3.9.2 (3.9.2) <0f2ba6e891d3761212cf5a5e6134d683> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CarbonSound.framework/Versions/A/CarbonSound
0x904d6000 - 0x904dffff com.apple.speech.recognition.framework 3.7.24 (3.7.24) <d3180f9edbd9a5e6f283d6156aa3c602> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SpeechRecognition.framework/Versions/A/SpeechRecognition
0x904f2000 - 0x9062aff7 libicucore.A.dylib ??? (???) <18098dcf431603fe47ee027a60006c85> /usr/lib/libicucore.A.dylib
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0x90687000 - 0x90a45fea libLAPACK.dylib ??? (???) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLAPACK.dylib
0x90a46000 - 0x90af6fff edu.mit.Kerberos 6.0.12 (6.0.12) <685cc018c133668d0d3ac6a1cb63cff9> /System/Library/Frameworks/Kerberos.framework/Versions/A/Kerberos
0x90af7000 - 0x90b22fe7 libauto.dylib ??? (???) <42d8422dc23a18071869fdf7b5d8fab5> /usr/lib/libauto.dylib
0x90b75000 - 0x90bf2fef libvMisc.dylib ??? (???) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvMisc.dylib
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0x90cb2000 - 0x90d3dfff com.apple.framework.IOKit 1.5.1 (???) <f9f5f0d070e197a832d86751e1d44545> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
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0x91216000 - 0x91243feb libvDSP.dylib ??? (???) <b232c018ddd040ec4e2c2af632dd497f> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib
0x91250000 - 0x9128eff7 libGLImage.dylib ??? (???) <1123b8a48bcbe9cc7aa8dd8e1a214a66> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib
0x912f6000 - 0x91373feb com.apple.audio.CoreAudio 3.1.1 (3.1.1) <f35477a5e23db0fa43233c37da01ae1c> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
0x91374000 - 0x91380ff9 com.apple.helpdata 1.0.1 (14.2) /System/Library/PrivateFrameworks/HelpData.framework/Versions/A/HelpData
0x913d7000 - 0x91463ff7 com.apple.LaunchServices 290.3 (290.3) <6f9629f4ed1ba3bb313548e6838b2888> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/LaunchServices
0x916a5000 - 0x916dcfff com.apple.SystemConfiguration 1.9.2 (1.9.2) <8b26ebf26a009a098484f1ed01ec499c> /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfiguration
0x91934000 - 0x91953ffa libJPEG.dylib ??? (???) <e7eb56555109e23144924cd64aa8daec> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib
0x91954000 - 0x91961fe7 com.apple.opengl 1.5.9 (1.5.9) <7e5048a2677b41098c84045305f42f7f> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
0x91962000 - 0x91970ffd libz.1.dylib ??? (???) <5ddd8539ae2ebfd8e7cc1c57525385c7> /usr/lib/libz.1.dylib
0x91971000 - 0x91a23ffb libcrypto.0.9.7.dylib ??? (???) <69bc2457aa23f12fa7d052601d48fa29> /usr/lib/libcrypto.0.9.7.dylib
0x91a2b000 - 0x91af6fff com.apple.ColorSync 4.5.1 (4.5.1) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSync.framework/Versions/A/ColorSync
0x91af7000 - 0x91b7eff7 libsqlite3.0.dylib ??? (???) <6978bbcca4277d6ae9f042beff643f7d> /usr/lib/libsqlite3.0.dylib
0x91b7f000 - 0x91c64ff3 com.apple.CoreData 100.1 (186) <8e28162ef2288692615b52acc01f8b54> /System/Library/Frameworks/CoreData.framework/Versions/A/CoreData
0x91c65000 - 0x91c71ffe libGL.dylib ??? (???) /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
0x91c72000 - 0x91c72ffc com.apple.audio.units.AudioUnit 1.5 (1.5) /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
0x91d32000 - 0x91e99ff3 libSystem.B.dylib ??? (???) <d68880dfb1f8becdbdac6928db1510fb> /usr/lib/libSystem.B.dylib
0x91f88000 - 0x91fb0fff libcups.2.dylib ??? (???) <16bec7c6a004f744804e2281a1b1c094> /usr/lib/libcups.2.dylib
0x91fb1000 - 0x9234efef com.apple.QuartzCore 1.5.7 (1.5.7) <2fed2dd7565c84a0f0c608d41d4d172c> /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore
0x9234f000 - 0x92351ff5 libRadiance.dylib ??? (???) <8a844202fcd65662bb9ab25f08c45a62> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libRadiance.dylib
0x92378000 - 0x92390ff7 com.apple.CoreVideo 1.6.0 (20.0) <c0d869876af51283a160cd2224a23abf> /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo
0x92391000 - 0x92a31fff com.apple.CoreGraphics 1.407.2 (???) <3a91d1037afde01d1d8acdf9cd1caa14> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics
0x92afc000 - 0x92b20fff libxslt.1.dylib ??? (???) <0a9778d6368ae668826f446878deb99b> /usr/lib/libxslt.1.dylib
0x92b21000 - 0x92b25fff libmathCommon.A.dylib ??? (???) /usr/lib/system/libmathCommon.A.dylib
0x92c7d000 - 0x92c7dff8 com.apple.ApplicationServices 34 (34) <8f910fa65f01d401ad8d04cc933cf887> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices
0x92c7e000 - 0x92d1bfe4 com.apple.CFNetwork 422.15.2 (422.15.2) <80851410a5592b7c3b149b2ff849bcc1> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CFNetwork.framework/Versions/A/CFNetwork
0x92df0000 - 0x92ed1ff7 libxml2.2.dylib ??? (???) <d69560099d9eb32ba7f8a17baa65a28d> /usr/lib/libxml2.2.dylib
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0x936ef000 - 0x939c9ff3 com.apple.CoreServices.CarbonCore 786.11 (786.11) <f06fe5d92d56ac5aa52d1ba182745924> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore
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0x93c42000 - 0x93d88ff7 com.apple.ImageIO.framework 2.0.4 (2.0.4) <6a6623d3d1a7292b5c3763dcd108b55f> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/ImageIO
0x93f81000 - 0x93f81ffb com.apple.installserver.framework 1.0 (8) /System/Library/PrivateFrameworks/InstallServer.framework/Versions/A/InstallServer
0x93f82000 - 0x93ffcff8 com.apple.print.framework.PrintCore 5.5.3 (245.3) <222dade7b33b99708b8c09d1303f93fc> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/PrintCore.framework/Versions/A/PrintCore
0x93ffd000 - 0x9404eff7 com.apple.HIServices 1.7.0 (???) <01b690d1f376e400ac873105533e39eb> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/HIServices
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0x940db000 - 0x94138ffb libstdc++.6.dylib ??? (???) <04b812dcec670daa8b7d2852ab14be60> /usr/lib/libstdc++.6.dylib
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0x9422b000 - 0x9435efff com.apple.CoreFoundation 6.5.5 (476.17) <4a70c8dbb582118e31412c53dc1f407f> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
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0x943e4000 - 0x943e4ffd com.apple.Accelerate.vecLib 3.4.2 (vecLib 3.4.2) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/vecLib
0x943f1000 - 0x94420fe3 com.apple.AE 402.3 (402.3) <4cb9ef65cf116d6dd424f0ce98c2d015> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/AE.framework/Versions/A/AE
0x946a2000 - 0x946a9fe9 libgcc_s.1.dylib ??? (???) <f53c808e87d1184c0f9df63aef53ce0b> /usr/lib/libgcc_s.1.dylib
0x946aa000 - 0x94878ff3 com.apple.security 5.0.4 (34102) <55dda7486df4e8e1d61505be16f83a1c> /System/Library/Frameworks/Security.framework/Versions/A/Security
0x94879000 - 0x94894ffb libPng.dylib ??? (???) <4780e979d35aa5ec2cea22678836cea5> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libPng.dylib
0x94bbc000 - 0x953bafef com.apple.AppKit 6.5.6 (949.43) <a3a300499bbe4f1dfebf71d752d01916> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
0x953bb000 - 0x956c3fff com.apple.HIToolbox 1.5.4 (???) <3747086ba21ee419708a5cab946c8ba6> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox
0x956c4000 - 0x956cbffe libbsm.dylib ??? (???) <d25c63378a5029648ffd4b4669be31bf> /usr/lib/libbsm.dylib
0x956cc000 - 0x95706fe7 com.apple.coreui 1.2 (62) /System/Library/PrivateFrameworks/CoreUI.framework/Versions/A/CoreUI
0x95707000 - 0x95761ff7 com.apple.CoreText 2.0.4 (???) <f9a90116ae34a2b0d84e87734766fb3a> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreText.framework/Versions/A/CoreText
0x95762000 - 0x95780fff libresolv.9.dylib ??? (???) <a8018c42930596593ddf27f7c20fe7af> /usr/lib/libresolv.9.dylib
0x957c4000 - 0x9587efe3 com.apple.CoreServices.OSServices 226.5 (226.5) <2a135d4fb16f4954290f7b72b4111aa3> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices
0x9587f000 - 0x958c8fef com.apple.Metadata 10.5.2 (398.25) <e0572f20350523116f23000676122a8d> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Metadata.framework/Versions/A/Metadata
0x95add000 - 0x95faef3e libGLProgrammability.dylib ??? (???) <5d283543ac844e7c6fa3440ac56cd265> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib
0x95faf000 - 0x95fafffa com.apple.CoreServices 32 (32) <2fcc8f3bd5bbfc000b476cad8e6a3dd2> /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
0x95fb0000 - 0x96102ff3 com.apple.audio.toolbox.AudioToolbox 1.5.2 (1.5.2) /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
0x96146000 - 0x961d0fe3 com.apple.DesktopServices 1.4.7 (1.4.7) <d16642ba22c32f67be793ebfbe67ca3a> /System/Library/PrivateFrameworks/DesktopServicesPriv.framework/Versions/A/DesktopServicesPriv
0x961d1000 - 0x961d1ffd com.apple.Accelerate 1.4.2 (Accelerate 1.4.2) /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
0x971ae000 - 0x97275ff2 com.apple.vImage 3.0 (3.0) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage
0x97276000 - 0x97277ffc libffi.dylib ??? (???) <a3b573eb950ca583290f7b2b4c486d09> /usr/lib/libffi.dylib
0xfffe8000 - 0xfffebfff libobjc.A.dylib ??? (???) /usr/lib/libobjc.A.dylib
0xffff0000 - 0xffff1780 libSystem.B.dylib ??? (???) /usr/lib/libSystem.B.dylib
___________________________________________

I really hope you can fix this, it's a great game, and I wish to play it.

[Image: Cloud_dance_3_by_ShnitzelKiller.gif]
04-26-2009, 10:45 PM
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Yuhaney Offline
Hello Friends!

Posts: 3,464
Threads: 100
Joined: Mar 2007
Reputation: 64
#2
Solved: 3 Years, 8 Months, 2 Weeks ago RE: It won't even start. The demo did.

I have totally no idea about you're problem, but one stupid question came to my mind:

What version of the game you bought (boxed, download; if download: Linux or Mac)? And from where?

04-27-2009, 02:44 PM
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ShnitzelKiller Offline
Member

Posts: 65
Threads: 13
Joined: Apr 2009
Reputation: 0
#3
Solved: 3 Years, 8 Months, 2 Weeks ago RE: It won't even start. The demo did.

(04-27-2009, 02:44 PM)Scraper Wrote: I have totally no idea about you're problem, but one stupid question came to my mind:

What version of the game you bought (boxed, download; if download: Linux or Mac)? And from where?

.. could you provide the site you got it from, if it works for you??

(http://www.penumbra-overture.com/buy.php is where I got it from) I assume whatever version they provide is the latest one...

Finally, where can I contact the support team? Or whatever they're called, whoever knows how to read that crash log? I know it's not my specs, because the demo performance was completely fine, no lag or anything.

[Image: Cloud_dance_3_by_ShnitzelKiller.gif]
04-28-2009, 12:02 AM
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jens Offline
Frictional Games

Posts: 4,093
Threads: 199
Joined: Apr 2006
Reputation: 202
#4
Solved: 3 Years, 8 Months, 2 Weeks ago RE: It won't even start. The demo did.

Go to ~/Library/Preferences/Frictional Games/Penumbra and take the hpl.log file and copy and paste its contents here.

Contact details for support should be in the receipt email for the purchase
04-28-2009, 06:42 AM
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Yuhaney Offline
Hello Friends!

Posts: 3,464
Threads: 100
Joined: Mar 2007
Reputation: 64
#5
Solved: 3 Years, 8 Months, 2 Weeks ago RE: It won't even start. The demo did.

(04-28-2009, 12:02 AM)ShnitzelKiller Wrote:
(04-27-2009, 02:44 PM)Scraper Wrote: I have totally no idea about you're problem, but one stupid question came to my mind:

What version of the game you bought (boxed, download; if download: Linux or Mac)? And from where?

.. could you provide the site you got it from, if it works for you??

I bought boxed version, and have no problems with that. So: no, I can't. But post the hpl.log, I guess Developers will find solution to you're problem!

(This post was last modified: 04-28-2009, 02:31 PM by Ano.)
04-28-2009, 02:30 PM
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ShnitzelKiller Offline
Member

Posts: 65
Threads: 13
Joined: Apr 2009
Reputation: 0
#6
Solved: 3 Years, 8 Months, 2 Weeks ago RE: It won't even start. The demo did.

(04-28-2009, 06:42 AM)jens Wrote: Go to ~/Library/Preferences/Frictional Games/Penumbra and take the hpl.log file and copy and paste its contents here.

Contact details for support should be in the receipt email for the purchase

Quote:-------- THE HPL ENGINE LOG ------------

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 16
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 0
NV Register Combiners Stages: 0
ATI Fragment Shader: 0
Creating graphic systems
Creating Renderer2D
Renderer2D created
Creating Renderer3D
Load Renderer3D gpu programs:
Extrude
CG: 'ShadowExtrude_vp.cg' using profile: 'arbvp1'
CG: 'ShadowExtrude_fp.cg' using profile: 'arbfp1'
Diffuse Vertex
CG: 'Diffuse_Color_vp.cg' using profile: 'arbvp1'
Diffuse Fragment
CG: 'Diffuse_Color_fp.cg' using profile: 'arbfp1'
Fog
CG: 'Fog_Solid_vp.cg' using profile: 'arbvp1'
CG: 'Fog_Solid_fp.cg' using profile: 'arbfp1'
Creating fog textures: Solid Additive Alpha
CG: 'refract_vp.cg' using profile: 'arbvp1'
CG: 'refract_fp.cg' using profile: 'arbfp1'
CG: 'refract_special_fp.cg' using profile: 'arbfp1'
init sky box
Renderer3D created
Creating screen buffers size 800.000000 : 600.000000
Creating programs
CG: 'PostEffect_Blur_vp.cg' using profile: 'arbvp1'
CG: 'PostEffect_Blur_Rect_fp.cg' using profile: 'arbfp1'
CG: 'PostEffect_Blur_2D_fp.cg' using profile: 'arbfp1'
CG: 'PostEffect_Bloom_vp.cg' using profile: 'arbvp1'
CG: 'PostEffect_Bloom_fp.cg' using profile: 'arbfp1'
CG: 'PostEffect_Motion_vp.cg' using profile: 'arbvp1'
Dynamic loops in motion blur fp not supported, loading static instead.
CG: 'PostEffect_Motion_staticloop_fp.cg' using profile: 'arbfp1'
CG: 'PostEffect_DoF_vp.cg' using profile: 'arbvp1'
CG: 'PostEffect_DoF_fp.cg' using profile: 'arbfp1'
RendererPostEffects created
Adding engine materials
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL.
Trying to open audio device... Success!
Device name: Built-in Output
Number of mono sources: 32
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
WARNING: Language entry 'EventKeyInNoPower' in category '01_10_small_shaft' already exists!
Initializing Penumbra: Overture Episode 1
Version $Rev: 2553 $
Date $Date: 2008-04-09 23:06:19 -0400 (Wed, 09 Apr 2008) $
Checking Supported Profiles
Profile CG_PROFILE_ARBVP1 is supported
Profile CG_PROFILE_ARBFP1 is supported
Profile CG_PROFILE_GLSLV is supported
Profile CG_PROFILE_GLSLF is supported
Profile CG_PROFILE_GLSLC is supported
Trying to load vertex program!
CG: 'Test' using profile: 'arbvp1'
Success!
CG: 'DiffuseSpec_Light_vp.cg' using profile: 'arbvp1'
CG: 'DiffuseSpec_Light_Spot_vp.cg' using profile: 'arbvp1'
CG: 'BumpSpec_Light_fp.cg' using profile: 'arbfp1'
CG: 'BumpSpec_Light_Spot_fp.cg' using profile: 'arbfp1'
CG: 'Ambient_Color_fp.cg' using profile: 'arbfp1'
--------------------------------------------------------

Game Running
--------------------------------------------------------
Loading collada for 'data/level00_01_boat_cabin.dae' took: 172 ms
CG: 'Fog_Trans_vp.cg' using profile: 'arbvp1'
CG: 'Fog_Trans_Alpha_fp.cg' using profile: 'arbfp1'
CG: 'Diffuse_Light_vp.cg' using profile: 'arbvp1'
CG: 'Diffuse_Light_Spot_vp.cg' using profile: 'arbvp1'
CG: 'Diffuse_Light_fp.cg' using profile: 'arbfp1'
CG: 'Diffuse_Light_Spot_fp.cg' using profile: 'arbfp1'
CG: 'Bump_Light_fp.cg' using profile: 'arbfp1'
CG: 'Bump_Light_Spot_fp.cg' using profile: 'arbfp1'
CG: 'Fog_Trans_Mod_fp.cg' using profile: 'arbfp1'
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
CG: 'BumpColorSpec_Light_fp.cg' using profile: 'arbfp1'
CG: 'BumpColorSpec_Light_Spot_fp.cg' using profile: 'arbfp1'
WARNING: Bone 'joint1' is not attached to skin!
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
ERROR: Child body 'joint1' for joint 'sjoint2' in mesh 'boat_dynamicparaffin.dae' does not exist!
ERROR: Cannot find sub entity 'parrafinlight_joint1' in mesh 'boat_dynamicparaffin.dae'
Loading map 'level00_01_boat_cabin.dae' took: 3293 ms
-------------- START RENDERING LOG ------------------------
Rendering ZBuffer:
Sector: 28429312
Pass: 0
Setting alpha: Trans
Setting blend mode: Replace
Setting vertex program: 'Diffuse_Color_vp.cg'/254154192 Binding new
Setting fragment program: 'Ambient_Color_fp.cg' /254634880 Binding new
Setting texture: 0 / 288659248 : 'decals_cord02.tga'
Setting vertex buffer: 288537712
Setting model matrix: Identity (NULL)
Drawing
-----------------
Setting texture: 0 / 275588224 : 'boat_wall01.tga'
Setting vertex buffer: 275581616
Drawing
-----------------
Setting alpha: Solid
Setting texture: 0 / 288795984 : 'boat_bunkbed.jpg'
Setting vertex buffer: 288807152
Drawing
-----------------
Setting texture: 0 / 288742224 : 'iron_mine_rope.jpg'
Setting vertex buffer: 288736960
Drawing
-----------------
Setting texture: 0 / 283492704 : 'boat_oldwood01.jpg'
Setting vertex buffer: 275590192
Drawing
-----------------
Setting vertex buffer: 275577504
Drawing
-----------------
Setting texture: 0 / 283150880 : 'furniture_coffin.jpg'
Setting vertex buffer: 283487792
Setting model matrix: [0.002, 0.000, 1.000, -1.242] [0.000, 1.000, 0.000, -0.050] [-1.000, 0.000, 0.002, 0.360] [0.000, 0.000, 0.000, 1.000]
Drawing
-----------------
Setting vertex buffer: 283147936
Setting model matrix: [0.002, -0.644, -0.765, -1.294] [-0.000, -0.765, 0.644, 0.851] [-1.000, -0.002, -0.002, 0.360] [0.000, 0.000, 0.000, 1.000]
Drawing
-----------------
Setting texture: 0 / 275722880 : 'cloth_small01.jpg'
Setting vertex buffer: 288771968
Setting model matrix: Identity (NULL)
Drawing
-----------------
Setting vertex buffer: 275723424
Setting model matrix: [1.000, 0.000, 0.000, 1.440] [0.000, 1.000, 0.000, 0.596] [0.000, 0.000, 1.000, 1.351] [0.000, 0.000, 0.000, 1.000]
Drawing
-----------------
Setting texture: 0 / 275675040 : 'boat_bucket01.jpg'
Setting vertex buffer: 263872736
Setting model matrix: [0.505, -0.335, -0.796, 0.172] [0.043, -0.911, 0.411, 0.025] [-0.862, -0.242, -0.445, 0.158] [0.000, 0.000, 0.000, 1.000]
Drawing
-----------------
Setting vertex buffer: 263612784
Setting model matrix: [0.504, 0.793, -0.341, 0.291] [0.044, -0.417, -0.908, 0.156] [-0.862, 0.443, -0.245, 0.234] [0.000, 0.000, 0.000, 1.000]
Drawing
-----------------
Setting texture: 0 / 275561296 : 'boat_woodtable.jpg'
Setting vertex buffer: 288798320
Setting model matrix: Identity (NULL)
Drawing
-----------------
Setting texture: 0 / 275545728 : 'boat_floor01.jpg'
Setting vertex buffer: 263477760
Drawing
-----------------
Setting texture: 0 / 263464176 : 'boat_wall02.tga'
Setting vertex buffer: 263458704
Drawing
-----------------
Setting vertex buffer: 254617680
Drawing
-----------------
Setting vertex buffer: 254616608
Drawing
-----------------
Rendering Occlusion Queries:
Setting depth test 0
Setting matrix 32143964
Setting vtx buffer 288717120
Render with query: 288718432
Setting depth test 1
Render with query: 288720272
Rendering Lighting:
-----Light parrafinlight_light1/31500288 ------
Cliprect entire screen
Setting fragment program: 'ShadowExtrude_fp.cg'
Setting vertex program: 'ShadowExtrude_vp.cg'
Rendering shadow for 'pillowShape'
Rendering shadow with 'ZPass'
Setting vertex buffer 275723424
Drawing front and back simultaneously.
Rendering shadow for 'bucketShape'
Rendering shadow with 'ZPass'
Setting vertex buffer 263612784
Drawing front and back simultaneously.
Rendering shadow for 'handleShape'
Rendering shadow with 'ZPass'
Setting vertex buffer 263872736
Drawing front and back simultaneously.
Rendering shadow for 'boxShape'
Rendering shadow with 'ZPass'
Setting vertex buffer 283487792
Drawing front and back simultaneously.
Rendering shadow for 'tableShape'
Rendering shadow with 'ZPass'
Setting vertex buffer 283129968
Drawing front and back simultaneously.
Rendering shadow for 'lockShape'
Rendering shadow with 'ZPass'
Setting vertex buffer 283147936
Drawing front and back simultaneously.
Rendering shadow for 'drawerShape'
Rendering shadow with 'ZPass'
Setting vertex buffer 288491744
Drawing front and back simultaneously.
Rendering shadow for 'bordet_Sub'
Rendering shadow with 'ZPass'
Setting vertex buffer 275537888
Drawing front and back simultaneously.
Rendering shadow for 'pCube1_Sub'
Rendering shadow with 'ZPass'
Setting vertex buffer 275577504
Drawing front and back simultaneously.
Rendering shadow for 'pCylinder1_Sub'
Rendering shadow with 'ZPass'
Setting vertex buffer 288798320
Drawing front and back simultaneously.
Rendering shadow for 'BunkBed_Sub'
Rendering shadow with 'ZPass'
Setting vertex buffer 288807152
Drawing front and back simultaneously.
Pass: 0
Setting blend mode: Add
Setting vertex program: 'Diffuse_Light_vp.cg'/283498256 Binding new Setting light properites
Setting fragment program: 'Diffuse_Light_fp.cg' /275613520 Binding new
Setting texture: 0 / 275722880 : 'cloth_small01.jpg'
Setting texture: 2 / 254611040 : 'Normalization'
Setting texture: 3 / 288518992 : 'core_falloff_linear'
Setting vertex buffer: 288771968
Setting model matrix: Identity (NULL) Light
Drawing
-----------------
Setting vertex buffer: 275723424
Setting model matrix: [1.000, 0.000, 0.000, 1.440] [0.000, 1.000, 0.000, 0.596] [0.000, 0.000, 1.000, 1.351] [0.000, 0.000, 0.000, 1.000] Light (-1.139053 : 0.799943 : -2.562026) LightDirMul (0.286260 : 0.286260 : 0.286260)
Drawing
-----------------
Setting fragment program: 'Bump_Light_fp.cg' /275567520 Binding new
Setting texture: 0 / 288795984 : 'boat_bunkbed.jpg'
Setting texture: 1 / 288856672 : 'boat_bunkbed_bump.jpg'
Setting vertex buffer: 288807152
Setting model matrix: Identity (NULL) Light
Drawing
-----------------
Setting texture: 0 / 288742224 : 'iron_mine_rope.jpg'
Setting texture: 1 / 288742848 : 'iron_mine_rope_bump.jpg'
Setting vertex buffer: 288736960
Drawing
-----------------
Setting texture: 0 / 275561296 : 'boat_woodtable.jpg'
Setting texture: 1 / 275698672 : 'boat_woodtable_bump.jpg'
Setting vertex buffer: 288798320
Drawing
-----------------
Setting vertex program: 'DiffuseSpec_Light_vp.cg'/263845136 Binding new Setting light properites
Setting fragment program: 'BumpColorSpec_Light_fp.cg' /283153968 Binding new
Setting texture: 0 / 283150880 : 'furniture_coffin.jpg'
Setting texture: 1 / 288411936 : 'furniture_coffin_bump02.jpg'
Setting texture: 6 / 263614608 : 'furniture_coffin_spec.jpg'
Setting vertex buffer: 283487792
Setting model matrix: [0.002, 0.000, 1.000, -1.242] [0.000, 1.000, 0.000, -0.050] [-1.000, 0.000, 0.002, 0.360] [0.000, 0.000, 0.000, 1.000] Light (1.575453 : 1.445698 : 1.538027) LightDirMul (0.286260 : 0.286260 : 0.286260) Eye
Drawing
-----------------
Setting vertex buffer: 283147936
Setting model matrix: [0.002, -0.644, -0.765, -1.294] [-0.000, -0.765, 0.644, 0.851] [-1.000, -0.002, -0.002, 0.360] [0.000, 0.000, 0.000, 1.000] Light (1.575452 : -1.440494 : -0.865584) LightDirMul (0.286260 : 0.286260 : 0.286260) Eye
Drawing
-----------------
Setting fragment program: 'BumpSpec_Light_fp.cg' /263829744 Binding new
Setting texture: 0 / 288659248 : 'decals_cord02.tga'
Setting texture: 1 / 288673904 : 'decals_cord02_bump.jpg'
Setting texture: 6 / 0 : NULL
Setting vertex buffer: 288537712
Setting model matrix: Identity (NULL) Light Eye
Drawing
-----------------
Setting texture: 0 / 283492704 : 'boat_oldwood01.jpg'
Setting texture: 1 / 283493536 : 'boat_oldwood01_bump.tga'
Setting vertex buffer: 275590192
Drawing
-----------------
Setting vertex buffer: 275577504
Drawing
-----------------
Setting texture: 0 / 275675040 : 'boat_bucket01.jpg'
Setting texture: 1 / 275675616 : 'boat_bucket01_bump.tga'
Setting vertex buffer: 263872736
Setting model matrix: [0.505, -0.335, -0.796, 0.172] [0.043, -0.911, 0.411, 0.025] [-0.862, -0.242, -0.445, 0.158] [0.000, 0.000, 0.000, 1.000] Light (1.304883 : -0.960865 : 1.069556) LightDirMul (0.286260 : 0.286260 : 0.286260) Eye
Drawing
-----------------
Setting vertex buffer: 263612784
Setting model matrix: [0.504, 0.793, -0.341, 0.291] [0.044, -0.417, -0.908, 0.156] [-0.862, 0.443, -0.245, 0.234] [0.000, 0.000, 0.000, 1.000] Light (1.305392 : -1.150095 : -0.774267) LightDirMul (0.286260 : 0.286260 : 0.286260) Eye
Drawing
-----------------
Setting texture: 0 / 275588224 : 'boat_wall01.tga'
Setting texture: 1 / 275588736 : 'boat_wall01_bump.tga'
Setting vertex buffer: 275581616
Setting model matrix: Identity (NULL) Light Eye
Drawing
-----------------
Setting texture: 0 / 275545728 : 'boat_floor01.jpg'
Setting texture: 1 / 275546320 : 'boat_floor01_bump.tga'
Setting vertex buffer: 263477760
Drawing
-----------------
Setting texture: 0 / 263464176 : 'boat_wall02.tga'
Setting texture: 1 / 263464592 : 'boat_wall02_bump.tga'
Setting vertex buffer: 263458704
Drawing
-----------------
Setting vertex buffer: 254617680
Drawing
-----------------
Setting vertex buffer: 254616608
Drawing
-----------------
-----Light sp/32159232 ------
Cliprect entire screen
Pass: 0
Setting vertex program: 'Diffuse_Light_Spot_vp.cg'/275591152 Binding new Setting light properites
Setting fragment program: 'Diffuse_Light_Spot_fp.cg' /283158896 Binding new
Setting texture: 0 / 275722880 : 'cloth_small01.jpg'
Setting texture: 1 / 0 : NULL
Setting texture: 3 / 288732592 : 'mine_grate_falloff'
Setting texture: 4 / 288731776 : 'boat_spotlight.tga'
Setting texture: 5 / 275722672 : 'core_spot_negative_reject'
Setting vertex buffer: 288771968
Setting model matrix: Identity (NULL) Light SpotLightViewProj
Drawing
-----------------
Setting vertex buffer: 275723424
Setting model matrix: [1.000, 0.000, 0.000, 1.440] [0.000, 1.000, 0.000, 0.596] [0.000, 0.000, 1.000, 1.351] [0.000, 0.000, 0.000, 1.000] Light (-3.576880 : 0.685588 : -0.248460) LightDirMul (0.200000 : 0.200000 : 0.200000) SpotLightViewProj
Drawing
-----------------
Setting fragment program: 'Bump_Light_Spot_fp.cg' /275552192 Binding new
Setting texture: 0 / 288795984 : 'boat_bunkbed.jpg'
Setting texture: 1 / 288856672 : 'boat_bunkbed_bump.jpg'
Setting texture: 5 / 288795728 : 'core_spot_negative_reject'
Setting vertex buffer: 288807152
Setting model matrix: Identity (NULL) Light SpotLightViewProj
Drawing
-----------------
Setting texture: 0 / 288742224 : 'iron_mine_rope.jpg'
Setting texture: 1 / 288742848 : 'iron_mine_rope_bump.jpg'
Setting texture: 5 / 288741968 : 'core_spot_negative_reject'
Setting vertex buffer: 288736960
Drawing
-----------------
Setting texture: 0 / 275561296 : 'boat_woodtable.jpg'
Setting texture: 1 / 275698672 : 'boat_woodtable_bump.jpg'
Setting texture: 5 / 275561024 : 'core_spot_negative_reject'
Setting vertex buffer: 288798320
Drawing
-----------------
Setting vertex program: 'DiffuseSpec_Light_Spot_vp.cg'/263851648 Binding new Setting light properites
Setting fragment program: 'BumpColorSpec_Light_Spot_fp.cg' /283157744 Binding new
Setting texture: 0 / 283150880 : 'furniture_coffin.jpg'
Setting texture: 1 / 288411936 : 'furniture_coffin_bump02.jpg'
Setting texture: 5 / 283150640 : 'core_spot_negative_reject'
Setting texture: 6 / 263614608 : 'furniture_coffin_spec.jpg'
Setting vertex buffer: 283487792
Setting model matrix: [0.002, 0.000, 1.000, -1.242] [0.000, 1.000, 0.000, -0.050] [-1.000, 0.000, 0.002, 0.360] [0.000, 0.000, 0.000, 1.000] Light (-0.744193 : 1.331343 : -0.894014) LightDirMul (0.200000 : 0.200000 : 0.200000) SpotLightViewProj Eye
Drawing
-----------------
Setting vertex buffer: 283147936
Setting model matrix: [0.002, -0.644, -0.765, -1.294] [-0.000, -0.765, 0.644, 0.851] [-1.000, -0.002, -0.002, 0.360] [0.000, 0.000, 0.000, 1.000] Light (-0.744200 : 0.213777 : 0.920826) LightDirMul (0.200000 : 0.200000 : 0.200000) SpotLightViewProj Eye
Drawing
-----------------
Setting fragment program: 'BumpSpec_Light_Spot_fp.cg' /254676592 Binding new
Setting texture: 0 / 288659248 : 'decals_cord02.tga'
Setting texture: 1 / 288673904 : 'decals_cord02_bump.jpg'
Setting texture: 5 / 288659424 : 'core_spot_negative_reject'
Setting texture: 6 / 0 : NULL
Setting vertex buffer: 288537712
Setting model matrix: Identity (NULL) Light SpotLightViewProj Eye
Drawing
-----------------
Setting texture: 0 / 283492704 : 'boat_oldwood01.jpg'
Setting texture: 1 / 283493536 : 'boat_oldwood01_bump.tga'
Setting texture: 5 / 283492480 : 'core_spot_negative_reject'
Setting vertex buffer: 275590192
Drawing
-----------------
Setting vertex buffer: 275577504
Drawing
-----------------
Setting texture: 0 / 275675040 : 'boat_bucket01.jpg'
Setting texture: 1 / 275675616 : 'boat_bucket01_bump.tga'
Setting texture: 5 / 275674832 : 'core_spot_negative_reject'
Setting vertex buffer: 263872736
Setting model matrix: [0.505, -0.335, -0.796, 0.172] [0.043, -0.911, 0.411, 0.025] [-0.862, -0.242, -0.445, 0.158] [0.000, 0.000, 0.000, 1.000] Light (-1.925043 : -0.599585 : 1.933099) LightDirMul (0.200000 : 0.200000 : 0.200000) SpotLightViewProj Eye
Drawing
-----------------
Setting vertex buffer: 263612784
Setting model matrix: [0.504, 0.793, -0.341, 0.291] [0.044, -0.417, -0.908, 0.156] [-0.862, 0.443, -0.245, 0.234] [0.000, 0.000, 0.000, 1.000] Light (-1.924468 : -2.011581 : -0.407519) LightDirMul (0.200000 : 0.200000 : 0.200000) SpotLightViewProj Eye
Drawing
-----------------
Setting texture: 0 / 275588224 : 'boat_wall01.tga'
Setting texture: 1 / 275588736 : 'boat_wall01_bump.tga'
Setting texture: 5 / 275588032 : 'core_spot_negative_reject'
Setting vertex buffer: 275581616
Setting model matrix: Identity (NULL) Light SpotLightViewProj Eye
Drawing
-----------------
Setting texture: 0 / 275545728 : 'boat_floor01.jpg'
Setting texture: 1 / 275546320 : 'boat_floor01_bump.tga'
Setting texture: 5 / 275545504 : 'core_spot_negative_reject'
Setting vertex buffer: 263477760
Drawing
-----------------
Setting texture: 0 / 263464176 : 'boat_wall02.tga'
Setting texture: 1 / 263464592 : 'boat_wall02_bump.tga'
Setting texture: 5 / 263464016 : 'core_spot_negative_reject'
Setting vertex buffer: 263458704
Drawing
-----------------
Setting vertex buffer: 254617680
Drawing
-----------------
Setting vertex buffer: 254616608
Drawing
-----------------
Rendering Diffuse:
Rendering fog:
Rendering Skybox:
Drawing skybox
Setting Vertex program: NULL
Setting Fragment program: NULL
Setting Vertex Buffer: NULL
Setting Texture 1 : NULL
Setting Texture 2 : NULL
Setting Texture 3 : NULL
Setting Texture 4 : NULL
Setting Texture 5 : NULL
Rendering Transperant:
Rendering 'pillarmoist2_nocollide_noshadow_Sub'
Set blend mode zero-srccolor!
Set texture[0] decals_moist01.jpg (283144352)
Set vtx buffer 288652480
Draw
Rendering 'noshadow_nocollide_net_Sub'
Set blend mode srcalpha-oneminussrcalpha!
Set texture[0] boat_net.tga (288736272)
Set vtx buffer 288732384
Draw
Rendering 'pPlane8_Sub'
Set blend mode zero-srccolor!
Set texture[0] decals_moist01.jpg (283144352)
Set vtx buffer 288672208
Draw
Rendering 'halo1'
Set depth test 0
Set blend mode one-one!
Set texture[0] boat_window_halo.jpg (288725168)
Set vtx buffer 288719472
Draw
Rendering 'pPlane10_Sub'
Set depth test 1
Set blend mode zero-srccolor!
Set texture[0] decals_moist01.jpg (283144352)
Set vtx buffer 288637648
Draw
Rendering 'pPlane7_Sub'
Set vtx buffer 275683504
Draw
Rendering 'ray01'
Set blend mode one-one!
Set texture[0] boat_window_lightray.jpg (288720288)
Set vtx buffer 288715600
Draw
Rendering 'pPlane6_Sub'
Set blend mode zero-srccolor!
Set texture[0] decals_moist01.jpg (283144352)
Set vtx buffer 283146416
Draw
Rendering 'pillarmoist1_nocollide_noshadow_Sub'
Set vtx buffer 288648960
Draw
Rendering 'pPlane5_Sub'
Set vtx buffer 288408048
Draw
-------------- STOP RENDERING LOG ------------------------
Fetching Occlusion Queries Result:
Query: 288718432 SampleCount: 48808
Query: 288720272 SampleCount: 48808
Done fetching queries
Loading collada for 'data/level00_01_boat_cabin.dae' took: 153 ms
CG: 'Diffuse_Light_vp.cg' using profile: 'arbvp1'
CG: 'Diffuse_Light_Spot_vp.cg' using profile: 'arbvp1'
CG: 'Diffuse_Light_fp.cg' using profile: 'arbfp1'
CG: 'Diffuse_Light_Spot_fp.cg' using profile: 'arbfp1'
CG: 'Bump_Light_fp.cg' using profile: 'arbfp1'
CG: 'Bump_Light_Spot_fp.cg' using profile: 'arbfp1'
CG: 'Fog_Trans_Mod_fp.cg' using profile: 'arbfp1'
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
CG: 'BumpColorSpec_Light_fp.cg' using profile: 'arbfp1'
CG: 'BumpColorSpec_Light_Spot_fp.cg' using profile: 'arbfp1'
WARNING: Bone 'joint1' is not attached to skin!
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
ERROR: Child body 'joint1' for joint 'sjoint2' in mesh 'boat_dynamicparaffin.dae' does not exist!
ERROR: Cannot find sub entity 'parrafinlight_joint1' in mesh 'boat_dynamicparaffin.dae'
Loading map 'level00_01_boat_cabin.dae' took: 2313 ms
WARNING: Could not find language file category ''
Loading collada for 'data/level01_01_outside.dae' took: 260 ms
ERROR: Couldn't create SoundEntity 'unbreak_impact_snow_med.snt'
WARNING: Couldn't preload sound 'unbreak_impact_snow_med'
Loading map 'level01_01_outside.dae' took: 4810 ms
WARNING: Could not find language file category ''
Loading collada for 'data/level01_02_mine_entrance.dae' took: 448 ms
ERROR: Couldn't find particle system file 'particle_dust.ps'
ERROR: Couldn't create particle system 'sust01' of type 'particle_dust'
ERROR: Couldn't find particle system file 'dust_sust01.ps'
ERROR: Couldn't create particle system 'particle' of type 'dust_sust01'
ERROR: Couldn't load particle system 'particle' with type 'dust_sust01'
Loading map 'level01_02_mine_entrance.dae' took: 4907 ms
WARNING: Could not find language file category ''
Loading collada for 'data/level01_03_shafts.dae' took: 884 ms
WARNING: Texture 'blinn7-fx' was not found!
WARNING: Texture 'blinn7-fx' was not found!
WARNING: Texture 'blinn7-fx' was not found!
WARNING: Texture 'blinn7-fx' was not found!
WARNING: Texture 'blinn7-fx' was not found!
WARNING: Texture 'blinn7-fx' was not found!
WARNING: Texture 'blinn7-fx' was not found!
WARNING: Texture 'blinn7-fx' was not found!
WARNING: Texture 'blinn7-fx' was not found!
WARNING: Texture 'blinn7-fx' was not found!
WARNING: Texture 'blinn7-fx' was not found!
WARNING: Texture 'blinn7-fx' was not found!
WARNING: Texture 'blinn7-fx' was not found!
WARNING: Texture 'blinn7-fx' was not found!
WARNING: Texture 'blinn7-fx' was not found!
WARNING: Texture 'blinn7-fx' was not found!
WARNING: Texture 'blinn7-fx' was not found!
WARNING: Texture 'blinn7-fx' was not found!
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
Clearing all previously saved maps...
ERROR: Couldn't find game entity 'exitarea'
WARNING: Couldn't find area entity 'exitarea'
ERROR: Couldn't find game entity 'link03disabled'
WARNING: Couldn't find area entity 'link03disabled'
ERROR: Couldn't find game entity 'triggerdog'
WARNING: Couldn't find game entity 'triggerdog'
ERROR: Couldn't find game entity 'plamp1'
WARNING: Couldn't find lamp 'plamp1'
ERROR: Couldn't find game entity 'plamp2'
WARNING: Couldn't find lamp 'plamp2'
ERROR: Couldn't find game entity 'plamp1'
WARNING: Couldn't find game entity 'plamp1'
ERROR: Couldn't find game entity 'plamp2'
WARNING: Couldn't find game entity 'plamp2'
ERROR: Couldn't find game entity 'plamp4'
WARNING: Couldn't find game entity 'plamp4'
ERROR: Couldn't find game entity 'plamp5'
WARNING: Couldn't find game entity 'plamp5'
ERROR: Couldn't find game entity 'plamp6'
WARNING: Couldn't find game entity 'plamp6'
ERROR: Couldn't find game entity 'plamp8'
WARNING: Couldn't find game entity 'plamp8'
ERROR: Couldn't find game entity 'cave1'
WARNING: Couldn't find game entity 'cave1'
ERROR: Couldn't find game entity 'descbox2'
WARNING: Couldn't find game entity 'descbox2'
ERROR: Couldn't find game entity 'descwheels1'
WARNING: Couldn't find game entity 'descwheels1'
ERROR: Couldn't find game entity 'descwheels2'
WARNING: Couldn't find game entity 'descwheels2'
ERROR: Couldn't find game entity 'descpile1'
WARNING: Couldn't find game entity 'descpile1'
ERROR: Couldn't find game entity 'descpile2'
WARNING: Couldn't find game entity 'descpile2'
ERROR: Couldn't find game entity 'descmachine'
WARNING: Couldn't find game entity 'descmachine'
ERROR: Couldn't find game entity 'descstuff'
WARNING: Couldn't find game entity 'descstuff'
ERROR: Couldn't find game entity 'rock9'
WARNING: Couldn't find game entity 'rock9'
ERROR: Couldn't find game entity 'rock10'
WARNING: Couldn't find game entity 'rock10'
ERROR: Couldn't find game entity 'rock11'
WARNING: Couldn't find game entity 'rock11'
ERROR: Couldn't find game entity 'rock15'
WARNING: Couldn't find game entity 'rock15'
ERROR: Couldn't find game entity 'rock18'
WARNING: Couldn't find game entity 'rock18'
ERROR: Couldn't find game entity 'rock19'
WARNING: Couldn't find game entity 'rock19'
ERROR: Couldn't find game entity 'canister5'
WARNING: Couldn't find game entity 'canister5'
ERROR: Couldn't find game entity 'link03panel'
WARNING: Couldn't find game entity 'link03panel'
Loading map 'level01_03_shafts.dae' took: 5125 ms
ERROR: Couldn't stream sound 'door_metal_close'
WARNING: Can't find sound 'door_metal_close' (may also be due too many sounds playing).
--------------------------------------------------------

Statistics
--------------------------------------------------------
Medium framerate: 59.000992
--------------------------------------------------------

User Exit
--------------------------------------------------------
Saving to config
Saving keys
Saving to config
Saving keys
Reset maphandler
Exit Player
Exit Button Handler
Exit Map Handler
Exit Game Message Handler
Exit Radio Handler
Exit Inventory
Exit Fade Handler
Exit Save Handler
Exit Trigger Handler
Exit Attack Handler
Exit Notebook
Exit Numerical panel
Exit Intro story
Exit Death menu
Exit Graphics helper
Exit Main menu
Exit Player hands
Exit Music handler
Exit Map Load Text
Exit PreMenu
Exit Credits
Exit Demo end text
Saving config
Exit Effect Handler
Exit Game
--------------------------------------------------------

Exiting Gui Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Resources Module
--------------------------------------------------------
Done with tilesets
Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
All resources deleted
--------------------------------------------------------

Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting System Module
--------------------------------------------------------
--------------------------------------------------------

Deleting game setup provided by user
- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
Haptic
HPL Exit was successful!
Saving last config

|--Memory Manager Report-------------------------------|
|
| No memory leaks detected. Memory left: 0
|
|------------------------------------------------------|

Deleting ATI shader to 0
Deleting ATI shader to 0
Deleting ATI shader to 0
Deleting ATI shader to 0

There's the hpl.log file's contents.

I hope you can read that better than I can. So far I'm feeling pretty ripped off, not to mention disappointed.

[Image: Cloud_dance_3_by_ShnitzelKiller.gif]
04-29-2009, 12:09 AM
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Thomas Offline
Frictional Games

Posts: 2,634
Threads: 184
Joined: Apr 2006
Reputation: 68
#7
Solved: 3 Years, 8 Months, 2 Weeks ago RE: It won't even start. The demo did.

According to that log file everything works... strange. Perhaps it is the demo log file and that the normal Penumbra does not create one. Try removing it and then starting the game and see if a new one is created.
04-30-2009, 08:24 AM
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ShnitzelKiller Offline
Member

Posts: 65
Threads: 13
Joined: Apr 2009
Reputation: 0
#8
Solved: 3 Years, 8 Months, 2 Weeks ago RE: It won't even start. The demo did.

(04-30-2009, 08:24 AM)Thomas Wrote: According to that log file everything works... strange. Perhaps it is the demo log file and that the normal Penumbra does not create one. Try removing it and then starting the game and see if a new one is created.

Maybe you're right... the full version doesn't technically open, it just bounces up and down in the dock trying to start up. Perhaps it would create a log file if it managed to start. I removed the hpl.log and a new one was not created, so it must have been from the demo. Is there some way to figure out what is causing it not to work? I did give you the .crash file.

I erased the demo, but could it be i didn't uninstall it properly?

EDIT: the demo still works, btw.

[Image: Cloud_dance_3_by_ShnitzelKiller.gif]
05-01-2009, 12:15 AM
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