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Work in progress Spacies [Fullconversion - Looking for 3D-Artist]
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Acies Offline
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Post: #41
RE: Aciestov [Fullconversion with a lot of custom models]

Thanks for above encouragement from everyone!

Updated the main post with some minor progress (check out the satellite I made). Other than that, does anyone have any requests or wishes for what they would like to see in a "space horror story" set on an old worn-down russian spacestation?

I have stuff planned, but ideas and thoughts are always welcome.

[Image: mZiYnxe.png]


06-10-2012 06:43 PM
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Adrianis Offline
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Post: #42
RE: Aciestov [Fullconversion with a lot of custom models]

I have a request, I would love to see a 'space horror story' set on, like, an old worn-down russian spacestation, that would be F-ing awesome. Oh, looks like you've already got that.... well then, sounds perfect, you just carry on...

I'd also like to see my name in the credits, in very close proximity to the word 'scripting', but I think Palistov might take issue with that Tongue
06-11-2012 05:09 PM
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SilentStriker Offline
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Post: #43
RE: Aciestov [Fullconversion with a lot of custom models]

(06-10-2012 06:43 PM)Acies Wrote:  Thanks for above encouragement from everyone!

Updated the main post with some minor progress (check out the satellite I made). Other than that, does anyone have any requests or wishes for what they would like to see in a "space horror story" set on an old worn-down russian spacestation?

I have stuff planned, but ideas and thoughts are always welcome.
Maybe a Medical bay if you don't have that already Smile

(This post was last modified: 06-11-2012 05:56 PM by SilentStriker.)
06-11-2012 05:56 PM
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PythonBlue Offline
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Post: #44
RE: Spacies [Fullconversion with a lot of custom models]

Do you need music for this custom story? It sounds up my alley. Wink

07-10-2012 04:43 PM
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Acies Offline
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Post: #45
RE: Spacies [Fullconversion with a lot of custom models]

Haven't given it much thought yet, but I'd gladly accept music/short samples of music. I'd also accept "russian-styled" graffiti.

Thanks for the offer :>

Thanks for above encouragement - I'll add a medical bay too I believe. ho ho.

Edit:
Trivia; Currently 1,5 gigabyte of custom content. Should however be a lot of large .psd files in the mix.

Check out my streaming thread for a wallpiece I created today:
http://www.frictionalgames.com/forum/thr...#pid152020

We can discuss the music stuff on skype sgt. Smile I'll also be interested if there were more people wanting to create music.

[Image: mZiYnxe.png]


(This post was last modified: 07-10-2012 08:54 PM by Acies.)
07-10-2012 06:49 PM
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kartanonperuna Offline
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Post: #46
RE: Spacies [Fullconversion with a lot of custom models]

Hmmm the name in my opinion just got more dumb.Spacies wtf?But anyway looks good.

Voice actor

Painful shadows



07-11-2012 10:04 AM
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Acies Offline
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Post: #47
RE: Spacies [Fullconversion with a lot of custom models]

Haha might sound dumb, but it fits my (new) criterias for a name:
1. Easy to remember
2. Some sort of meaning to it

Spacies should be easy enough to remember, as for meaning, well I like the wordplay of space+acies.

Thanks

I'll update again once I have an "alpha stage" of the new corridor set lined up.

[Image: mZiYnxe.png]


07-11-2012 05:03 PM
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Acies Offline
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Post: #48
RE: Spacies [Fullconversion with a lot of custom models]

Updated first post with:
1. Organized
2. Images of my newly created Wall set (Taken me a little more than two weeks to make)
3. A video of the reflections of the new wall set
4. A video of the main menu


Everything above is a work in progress! I will still gladly accept input :>

[Image: mZiYnxe.png]


07-26-2012 10:42 PM
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Miss Rigi Offline
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Post: #49
RE: Spacies [Fullconversion with a lot of custom models]

Fancy stuff :>

Vos rapio meus spiritus absentis.
Voice Actress
07-26-2012 11:11 PM
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Danny Boy Offline
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Post: #50
RE: Spacies [Fullconversion with a lot of custom models]

(07-11-2012 05:03 PM)Acies Wrote:  Haha might sound dumb, but it fits my (new) criterias for a name:
1. Easy to remember
2. Some sort of meaning to it

Spacies should be easy enough to remember, as for meaning, well I like the wordplay of space+acies.

Thanks

I'll update again once I have an "alpha stage" of the new corridor set lined up.
It Still sounds silly.... No offense but its kinda dumb... its like I made a horror custom story that takes place in the sea and then randomly name it "Seadanny"... its a childish name. The Name should be connected whit the story Like for example "Life Lender". Its easy to remember but its deeply connected whit my custom story as well. Sure you can name your story whatever you want... but wen we are supposed to play an actual horror game that is named Spacies... its... odd... well I am just giving my opinion... the rest looks great and I am Looking forward for seeing more stuff coming.




ps: Since you are making a Sci fi full conversion mod that takes place... IN SPACE...

If your interested I could make some some space related background art if you want... here are some of my works if you are interested:


[Image: deep_blue_by_danarogon-d3f1huz.jpg]



[Image: non_solus_by_danarogon-d3l39bb.jpg]


[Image: cast_out_by_danarogon-d4h72d0.jpg]



[Image: blindly_bright_by_danarogon-d4g1y8x.jpg]
07-27-2012 06:26 PM
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