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Changing item color, inventory image
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Damascus Offline
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Posts: 554
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Post: #11
RE: Changing item color, inventory image
I found the mesh and gave it to a completely different item (small bag of coins). It now appears in game, can be picked up, and has the right info on it. Only problem now is that it appears massive in game, even when i try to scale it down in the Model or Level Editor.

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03-17-2012 08:51 AM
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Damascus Offline
Senior Member

Posts: 554
Joined: Mar 2012
Reputation: 27
Post: #12
RE: Changing item color, inventory image
I seem to continually be running into this "original file conflict" when trying to create a second item, how in the hell do I get around it? Here's what I'm doing step by step:

Spoiler below!
Open "coins_small.ent" file in Model Editor
Import mesh -> stone_small01.dae
Change dimensions of body
Change variables (Make it a grab object)
Save as "fulm_gold.ent" in "custom_stories/Festung/entities/gameplay"
Place random item in game from dropdown list (crowbar in this case)
Change .ent file loaded to my "fulm_gold.ent"
Change internal name of object

Still, no matter what original .ent file I use, it refuses to show up in game. I have no map_caches.

Custom Story: The Great Work - FULL RELEASE
03-18-2012 08:00 PM
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Your Computer Offline
SCAN ME!

Posts: 3,268
Joined: Jul 2011
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Post: #13
RE: Changing item color, inventory image
(03-18-2012 08:00 PM)Damascus Wrote:  Here's what I'm doing step by step:

In that case, i don't think it is failing to show up in game, rather the body may not be attached to the mesh (your steps don't list attaching the body to the mesh). When the mesh isn't attached to the body the mesh ends up placed in the middle of the map, while the body is where you placed the entity in the level editor.

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(This post was last modified: 03-18-2012 09:09 PM by Your Computer.)
03-18-2012 09:08 PM
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Damascus Offline
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Posts: 554
Joined: Mar 2012
Reputation: 27
Post: #14
RE: Changing item color, inventory image
Yeah, the model and body weren't attached to each other. But, it still does not show up in game after I attach them. I reloaded the .ent file too just to be safe.

Custom Story: The Great Work - FULL RELEASE
(This post was last modified: 03-18-2012 09:32 PM by Damascus.)
03-18-2012 09:21 PM
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Your Computer Offline
SCAN ME!

Posts: 3,268
Joined: Jul 2011
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Post: #15
RE: Changing item color, inventory image
(03-18-2012 09:21 PM)Damascus Wrote:  Yeah, the model and body weren't attached to each other. But, it still does not show up in game after I attach them. I reloaded the .ent file too just to be safe.

Delete the .msh file and any new .map_cache files, then reload the map.

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03-18-2012 09:29 PM
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Damascus Offline
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Posts: 554
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Post: #16
RE: Changing item color, inventory image
I don't have any .map_cache files. And I don't know what .msh file you're talking about.

If it will be of any help, I can post a video of what I'm trying to do.

Custom Story: The Great Work - FULL RELEASE
03-18-2012 09:33 PM
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