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24-Hour Collaboration - Take Two
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Statyk Offline
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Post: #11
RE: 24-Hour Collaboration - Take Two

I felt bad for not contributing this time, so I WOULD like to have another one sometime as well. =] Though I think it'd be best to get a minimum number of contributors, THEN post a due date.
(This post was last modified: 10-10-2012 12:34 AM by Statyk.)
10-10-2012 12:32 AM
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Cryaotic Offline
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Posts: 369
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Post: #12
RE: 24-Hour Collaboration - Take Two

There were clipping textures. CLIPPING. TEXTURES.

However, I still absolutely loved it. :]

10-10-2012 12:50 AM
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Statyk Offline
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Post: #13
RE: 24-Hour Collaboration - Take Two

(10-10-2012 12:50 AM)Cryaotic Wrote:  There were clipping textures. CLIPPING. TEXTURES.

However, I still absolutely loved it. :]
I saw that. That wasn't even FAIR, Cry. D:
(This post was last modified: 10-10-2012 12:56 AM by Statyk.)
10-10-2012 12:54 AM
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Acies Offline
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Post: #14
RE: 24-Hour Collaboration - Take Two

(10-09-2012 08:52 PM)Russ Money Wrote:  Guys, the things you do. They only amaze me to no end. I like to daydream what would happen if you guys got together and made a full mod.

Here's a video playthrough.

/slowclap
Thanks (Apjjm's thing amazed me too)! It would probably be a cool mod :>

(10-10-2012 12:16 AM)sebastianmrm Wrote:  Oh! I have to try this! Big Grin

Is it possible to be a part of this next time? If there will be a next time x)
Sure, whoever announces the next decides the rules. Will probably sit the next one out, things turn out crappy when one has to hurry (animations so faulty!).
(10-10-2012 12:50 AM)Cryaotic Wrote:  There were clipping textures. CLIPPING. TEXTURES.

However, I still absolutely loved it. :]
Hey, those were intended pieces of art... Eh, now where did you say they were located?

[Image: mZiYnxe.png]


10-10-2012 01:10 AM
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SonOfLiberty796 Offline
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Post: #15
RE: 24-Hour Collaboration - Take Two

(10-10-2012 12:50 AM)Cryaotic Wrote:  There were clipping textures. CLIPPING. TEXTURES.
Ohhhhhhh boy. KMan better not hear about this...

Anywho, this was an awesome unique map guys! Great job for it being only 24 hours of work!
10-10-2012 01:35 AM
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A.I. Offline
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Post: #16
RE: 24-Hour Collaboration - Take Two

(10-10-2012 12:50 AM)Cryaotic Wrote:  There were clipping textures. CLIPPING. TEXTURES.

However, I still absolutely loved it. :]
Cry, there where only two noticeable clipping textures. I am just waiting for Kman to write a creepypasta about them clipping textures, it shall be titled "Clipping Texture"

[Image: 1YV6ehh]
Formerly Vaelwing22
10-10-2012 03:06 AM
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ApeCake Offline
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Post: #17
RE: 24-Hour Collaboration - Take Two

Great job fellas!
10-10-2012 01:06 PM
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Apjjm Offline
Is easy to say

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Post: #18
RE: 24-Hour Collaboration - Take Two

This was great fun to participate in and i had a blast playing through it all at the end. I liked the
Spoiler below!

"shark descent"

If another 24h thing comes up again i would be down for it unless uni work gets in the way.

10-10-2012 01:17 PM
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No Author Offline
Posting Freak

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Post: #19
RE: 24-Hour Collaboration - Take Two

24 Hour Collaboration Take Two ? Where's take one ? Could someone send me the link

[Image: the-cabin-in-the-woods-masked-people.jpg]
10-10-2012 02:19 PM
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Hardarm Offline
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Post: #20
RE: 24-Hour Collaboration - Take Two

(10-09-2012 05:34 PM)Acies Wrote:  
(10-09-2012 04:53 PM)Hardarm Wrote:  Couldn't finish it Sad
How come? Bugs or inefficient direction on what to do?
I wasted too much time Tongue yeah, inefficient direction too Sad

listen to boards of canada
10-10-2012 05:06 PM
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