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Exporting Textures from Maya?
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Linus Ågren Offline
Senior Member

Posts: 309
Joined: Jan 2011
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Post: #11
RE: Exporting Textures from Maya?

Ok, I did this:

1. I exported my Sledgehammer as a DAE file.
2. Imported it into the Model Editor.
3. Added a RANDOM texture from a RANDOM model from Amnesia just to test if I can get it in game.
4. Put the ENT file in the Amnesia Entities->Decals folder (Easy access Tongue)
5. Opened the Map Editor.
6. Chose my Model.

Now it just appears as the regular sledgehammer from Amnesia itself. How come? o0

Creator of The Dark Treasure.
05-19-2011 04:20 PM
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Tanshaydar Offline
From Beyond

Posts: 3,085
Joined: Mar 2009
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Post: #12
RE: Exporting Textures from Maya?

If it has the same name as ent file, it'd read first one.

05-19-2011 06:04 PM
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xiphirx Offline
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Posts: 662
Joined: Nov 2010
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Post: #13
RE: Exporting Textures from Maya?

You want to use the OpenCollada plugin, not the FBX one.

05-19-2011 06:28 PM
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Linus Ågren Offline
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Posts: 309
Joined: Jan 2011
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Post: #14
RE: Exporting Textures from Maya?

Ok, I got the OpenCollada plugin, but it only exports the handle of my sledgehammer. Yes, I have combined all parts of the sledge.

Creator of The Dark Treasure.
05-19-2011 06:39 PM
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xiphirx Offline
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Posts: 662
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Post: #15
RE: Exporting Textures from Maya?

Did you do a Export all or Export Selected?

05-19-2011 07:06 PM
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Linus Ågren Offline
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Posts: 309
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Post: #16
RE: Exporting Textures from Maya?

Export All.

Creator of The Dark Treasure.
05-19-2011 07:07 PM
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MrBigzy Offline
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Posts: 616
Joined: Mar 2011
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Post: #17
RE: Exporting Textures from Maya?

The model might be there, but without any texture on it.
05-19-2011 07:17 PM
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xiphirx Offline
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Posts: 662
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Post: #18
RE: Exporting Textures from Maya?

Yeah, and it also may be inside of the handle.

05-19-2011 07:27 PM
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