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Full Version: "The Attic" (Chapter 2) Custom Story
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No, I have screenshots of our work with the full conversion if you wish to see them, but I assure you, you will agree they dont look good.
Wow. This sux Sad!

Good luck Jet with recreating it. Don't give up!
We dont plan on ditching it, but we are getting into some complex redesigning of the HPL engine. So it wont be coming out VERY soon, but we will keep you all updated!
just finished part 1
putting it on youtube

got me in a few places
DISREGARD ALL
Oh I know what you mean ^^. I need to start studying mapping too Smile
.....I might not be the best mapper in the world, but I am advanced on how to map, and script Smile

http://www.frictionalgames.com/forum/thr...l#pid98891


Might not be my best work, but it does show that I can make a map, (without have a plan) Smile. I'll be releasing the full map in a little bit, (may be a day or two), then you can see how I can map.

P.M for details.
as long as you have creativity, patience, and you know your way around the level editor mapping is very easy, it just takes an insane amount of time. actually learning how the level editor works takes 2 hours max, and once you know that as long as you have good ideas and lots of patience it'll most likely turn out good. but when i say you have to have patience, mean you have to REALLY have patience. i'm talking like 20-50 hours per map if you want them to end up really good. for example, i spent like 3 hours on one map just putting books on book shelves. i'm busy with my own map right now so i can't help you, but i hope you find someone Smile
(10-29-2011, 01:57 AM)kman Wrote: [ -> ]as long as you have creativity, patience, and you know your way around the level editor mapping is very easy, it just takes an insane amount of time. actually learning how the level editor works takes 2 hours max, and once you know that as long as you have good ideas and lots of patience it'll most likely turn out good. but when i say you have to have patience, mean you have to REALLY have patience. i'm talking like 20-50 hours per map if you want them to end up really good. for example, i spent like 3 hours on one map just putting books on book shelves. i'm busy with my own map right now so i can't help you, but i hope you find someone Smile
HOLY BALLS? 20-50 hours? Maybe if I get chosen, I might need an extra person :S

(10-29-2011, 04:35 AM)flamez3 Wrote: [ -> ]
(10-29-2011, 01:57 AM)kman Wrote: [ -> ]as long as you have creativity, patience, and you know your way around the level editor mapping is very easy, it just takes an insane amount of time. actually learning how the level editor works takes 2 hours max, and once you know that as long as you have good ideas and lots of patience it'll most likely turn out good. but when i say you have to have patience, mean you have to REALLY have patience. i'm talking like 20-50 hours per map if you want them to end up really good. for example, i spent like 3 hours on one map just putting books on book shelves. i'm busy with my own map right now so i can't help you, but i hope you find someone Smile
HOLY BALLS? 20-50 hours? Maybe if I get chosen, I might need an extra person :S
20-50 is nohting, one map for ray of hope took me like bit less than 100 hours to do.
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