(07-22-2014, 09:34 PM)Mudbill Wrote: I wasn't implying the .msh was only containing the mat file, but among it. I know it is used to calculate the shape and such of the .dae model itself. If you try to open it with a text editor, it's just gibberish, as if it's an actual image. Pretty sure I've experienced the .dae model using a .mat file with a different name than what the image said within the .dae.
It's all good. What I can do is once I find the mat file needed I can add that to my TDD install directory, and if there are still issues then I know some files are still missing.
I suppose I could always just tell people they need AMFP to play this but unless I end up using a ton of assets I don't think that's necessary.