Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Some entities for your woods
NaxEla Offline
Senior Member

Posts: 415
Threads: 5
Joined: Dec 2012
Reputation: 28
#3
RE: An entity for your woods

(02-02-2013, 06:40 AM)No Author Wrote: Is this free to use ?

EDIT : You should put some pictures. So everyone can see the models.

The tree isn't a new model, so he doesn't really need a screenshot. The trees in amnesia are very buggy when the player and other objects collide with them. The chaser basically used the static object tree model to make an entity, and using the model editor, he added bodies to it (just like how you would put a block box around them in the level editor) so that when things collide with the tree, they don't spaz out.

I'll probably start using this tree because it will be a lot faster than putting block boxes around every tree Tongue

In Ruins [WIP]
(This post was last modified: 02-02-2013, 09:46 AM by NaxEla.)
02-02-2013, 09:45 AM
Find


Messages In This Thread
Some entities for your woods - by The chaser - 02-01-2013, 04:29 PM
RE: An entity for your woods - by No Author - 02-02-2013, 06:40 AM
RE: An entity for your woods - by NaxEla - 02-02-2013, 09:45 AM
RE: An entity for your woods - by No Author - 02-02-2013, 01:49 PM
RE: An entity for your woods - by plutomaniac - 02-02-2013, 04:41 PM
RE: An entity for your woods - by The chaser - 02-02-2013, 09:46 PM
RE: An entity for your woods - by The chaser - 02-02-2013, 11:16 PM



Users browsing this thread: 1 Guest(s)