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RESIDENT EVIL 2 AMNESIA EDITION
Gunslingerjh Offline
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RE: RESIDENT EVIL 2 AMNESIA EDITION

I think the maps look really good, but it's the lights in those screenshots that ruin it a little!

12-22-2013, 06:43 PM
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vengey Offline
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RE: RESIDENT EVIL 2 AMNESIA EDITION

(12-22-2013, 06:43 PM)Gunslingerjh Wrote: I think the maps look really good, but it's the lights in those screenshots that ruin it a little!

Yeah I definitely agree with that. I am actually not too worried about the lighting, at least not as of now. I plan on coming back to fix a lot of the maps to look better, I am more just trying to set up a basis to build off of. I just want to make ALL the maps now, then come back to improve them later because a bulk of the work is yet to be done o.o

12-23-2013, 03:27 AM
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vengey Offline
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RE: RESIDENT EVIL 2 AMNESIA EDITION

Question to the community! I am back at it, and I have a few questions, what would YOU guys like to see in this mod?! Which boss battles are ABSOLUTELY NECESSARY to include(Besides the elevator train boss) etc. Would you like the game to go to the RE2 laboratory or the RE0 water treatment plant? Give me your feedback! Big Grin

Or would you like 3 different game modes that go separate paths? One that goes to the Umbrella Lab, one path that goes to the water treatment plant and one that goes to the Vacant Factory from Nemesis?

(This post was last modified: 01-10-2014, 12:43 AM by vengey.)
01-10-2014, 12:36 AM
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Gunslingerjh Offline
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RE: RESIDENT EVIL 2 AMNESIA EDITION

Make people choose their own path Wink, could be interesting!

01-10-2014, 05:15 PM
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