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FOV change - solution
jioc0 Offline
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Posts: 4
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Joined: Sep 2015
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#1
FOV change - solution

I found a solution to change strict FOV of this game.

You must edit in Player.cpp this line:

mpCamera->SetFOV(cMath::ToRad(70));

to

mpCamera->SetFOV(cMath::ToRad(XX));

and edit in PlayerHelper.cpp:

mfStartFov = cMath::ToRad(70);

to

mfStartFov = cMath::ToRad(XX);

obviously xx It's to be replaced with your desider FOV.

If you want a binary already compiled can
download here:
FOV 90

[Image: Penumbra_Copia_2015_10_01_14_23_38_20.jpg] [Image: Penumbra_2015_10_01_14_24_06_89.jpg]
(This post was last modified: 06-04-2017, 01:00 AM by jioc0.)
09-28-2015, 10:56 AM
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Yuhaney Offline
Hello Friends!

Posts: 3,459
Threads: 100
Joined: Mar 2007
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#2
RE: FOV change - solution

That's nice! Would you be kind enough to add few screenshots showcasing the end result compared to the original, if it's not too much of a problem?

09-30-2015, 10:33 PM
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jioc0 Offline
Junior Member

Posts: 4
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Joined: Sep 2015
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#3
RE: FOV change - solution

Sure, Screens added. Wink
10-01-2015, 01:26 PM
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