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Helpful Tutorials
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Rapture Offline
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Post: #1
Helpful Tutorials

This will be a Thread for any tutorials that I make.
Completed
http://wiki.frictionalgames.com/hpl2/tutorials/scripting/elevator_tutorial
http://wiki.frictionalgames.com/hpl2/tut...vel_design

Upcoming
Proper Lighting for Indoor areas. (On Hold)



Cave Environments(Requested by Robosprog)
Spoiler below!
[Image: 001ff.png]
(This post was last modified: 04-19-2012 07:23 AM by Rapture.)
04-15-2012 04:39 PM
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Robosprog Offline
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Post: #2
RE: Helpful Tutorials

Nice elevator tutorial - that had always confused me, and I'm looking forward to your lighting tutorial, even if I won't need it. Very well wrote, congrats.

04-15-2012 05:06 PM
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JenniferOrange Offline
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Post: #3
RE: Helpful Tutorials

Thank you for the elevator tutorial. I always looked at all the parts in the Level Editor like "Da fuq?" but now hopefully I can use it. :] BOOKMARKED.

[Image: button.png]
04-15-2012 05:25 PM
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Rapture Offline
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Post: #4
RE: Helpful Tutorials

Finished http://wiki.frictionalgames.com/hpl2/tut...vel_design tutorial.




I accidently put it under the Scripting catergory. Can someone help me move it over to the Level Editor?

I also want to change its name a bit, I don't know why it turned the first letter from Capital to non-capital. And it puts the _ where a space should be...
(This post was last modified: 04-17-2012 08:07 PM by Rapture.)
04-17-2012 08:07 PM
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JenniferOrange Offline
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Post: #5
RE: Helpful Tutorials

The new tutorial looks pretty friggen sweet.

[Image: button.png]
04-18-2012 12:02 AM
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Khyrpa Offline
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Post: #6
RE: Helpful Tutorials

Proper Lighting for Indoor areas?

http://wiki.frictionalgames.com/hpl2/tut...tutorial_2

04-18-2012 03:39 PM
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Rapture Offline
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Post: #7
RE: Helpful Tutorials

(04-18-2012 03:39 PM)Khyrpa Wrote:  Proper Lighting for Indoor areas?

http://wiki.frictionalgames.com/hpl2/tut...tutorial_2


Yes I know yours exists and its taught me a couple of things to.

But I want to show people common mistakes that I see in alot of CS.

I have it all ready, but the map that I've overhauled belongs to a CS that hasn't been released yet. So the Author does not want me to release it till hes done.

I could go with using another person's work, but I've spent already the effort on his map. And I really like the work he put into it before I changed it.
//******************
I'm a little stumped at what other tutorials I could do. Any suggestions? I'll even take a scripting one, as long as it's not on the high-level end of Apjm.
04-18-2012 04:02 PM
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Robosprog Offline
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Post: #8
RE: Helpful Tutorials

Cave environments? Don't see any of those on the wiki (Then again I am renowned in my house for being unable to find things that are in plain sight)

04-18-2012 07:39 PM
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Rapture Offline
Posting Freak

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Post: #9
RE: Helpful Tutorials

(04-18-2012 07:39 PM)Robosprog Wrote:  Cave environments? Don't see any of those on the wiki (Then again I am renowned in my house for being unable to find things that are in plain sight)
Sure thing, I've seen those in some recent custom stories.
04-18-2012 07:45 PM
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Datguy5 Offline
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Post: #10
RE: Helpful Tutorials

I have a cave part in my cs that im currently working on(Dark Past)and i just made it without any cave tutorials.Not that hard put the walls usually flicker or overlap eachother.

04-18-2012 08:00 PM
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