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Amnesia Custom Story Cliches
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LHudson Offline
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Posts: 165
Joined: Aug 2011
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Post: #1
Amnesia Custom Story Cliches

Hello

So I am compiling a list of Amnesia custom story "cliches" and I was wondering if you guys would help make this list complete.

So far I have
  • Shoehorned Golden Statue
  • Crowbar "puzzle"
  • Flying naked corpses

Any others you deserve should be on here? Feel free to tell me

Lots of love
LHudson Big Grin

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08-12-2013 01:43 AM
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Tomato Cat Offline
Senior Member

Posts: 287
Joined: Sep 2012
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Post: #2
RE: Amnesia Custom Story Cliches

The character wakes up to a note.

A note telling you where to find a key.

A sewer level.

Machine room puzzles.
08-12-2013 03:29 PM
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Kurton Offline
Senior Member

Posts: 532
Joined: Oct 2010
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Post: #3
RE: Amnesia Custom Story Cliches

  • Monsters appearing and disappearing a ways off behind locked but see-through doors.
  • Monsters appearing right after the player completes an objective or finds a puzzle item.
  • Every single background character keeping an extensive diary of what they've done today and leaving it in conspicuous places.

08-12-2013 05:51 PM
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7heDubz Offline
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Post: #4
RE: Amnesia Custom Story Cliches

Something to do with occult. Anything at all.

08-12-2013 06:07 PM
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Ghieri Offline
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Post: #5
RE: Amnesia Custom Story Cliches

20 keys of madness.

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08-12-2013 06:13 PM
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HumiliatioN Offline
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Post: #6
RE: Amnesia Custom Story Cliches

- No boxlight using in the maps, like completely darkness when you walk in corridors, hallways, searching rooms.

- Same old amnesia music

- Same repetitive puzzles, nothing refreshing

- Same old map design, nothing new.

- Copied scares from other stories, nothing new or refreshing this is really annoying and really hard to make a new ones, because there are so many scares and good ones too, but many players use those still and just copy stuff on their own mod.

“Life is a game, play it”
08-12-2013 08:27 PM
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Kurton Offline
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Posts: 532
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Post: #7
RE: Amnesia Custom Story Cliches

True, but I don't think those are clichés so much as universal staples of bad design.

08-12-2013 10:29 PM
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Daemian Offline
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Post: #8
RE: Amnesia Custom Story Cliches

+999 candles everywhere.
cellar+darkness+grunt.

08-12-2013 10:55 PM
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PutraenusAlivius Offline
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Post: #9
RE: Amnesia Custom Story Cliches

Prison areas. Everywhere.

"Veni, vidi, vici."
"I came, I saw, I conquered."
08-13-2013 02:25 AM
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The chaser Offline
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Post: #10
RE: Amnesia Custom Story Cliches

Cellars and dungeons-and ALWAYS the big hall castle map.

THE OTHERWORLD (WIP)
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Aculy iz dolan.
08-13-2013 07:53 AM
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