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Abandoned Town (Community Project)
Nikson. Offline
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RE: Any Interest in Many Hands Project?

I'm taking it again! Big Grin

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04-26-2014, 10:52 AM
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Nikson. Offline
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Posts: 134
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Joined: Feb 2013
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RE: Any Interest in Many Hands Project?

I'm so sorry Hardy, I saw your message just now! I'm finished! I'll burn in hell for what I scripted.
It turned out ugly though and i didn't add much.


Attached Files
.rar   ManyHands2_17.rar (Size: 158.58 KB / Downloads: 96)

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(This post was last modified: 04-26-2014, 12:37 PM by Nikson..)
04-26-2014, 12:36 PM
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Hardarm Offline
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RE: Any Interest in Many Hands Project?

(04-26-2014, 12:36 PM)NiksonX Wrote: I'm so sorry Hardy, I saw your message just now! I'm finished! I'll burn in hell for what I scripted.
It turned out ugly though and i didn't add much.

Will take it now Big Grin

listen to boards of canada
04-26-2014, 04:14 PM
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Hardarm Offline
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RE: Any Interest in Many Hands Project?

https://www.mediafire.com/?efn2sbgcww92hxx

Link to the maps, if nobody takes it i'll continue my WIP map Wink

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04-27-2014, 02:16 AM
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Hardarm Offline
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RE: Any Interest in Many Hands Project?

I'll keep on building then

listen to boards of canada
04-27-2014, 11:37 AM
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Artsy Offline
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RE: Any Interest in Many Hands Project?

I might take it to make something new if I have time when Hardy's done. *^*
Will post to let you guys know.
04-27-2014, 11:50 AM
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Hardarm Offline
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RE: Any Interest in Many Hands Project?

Guys I have an idea, you guys tell me if you want to do this or not:

So, i'll keep my map under for a while until I finish it, OR, we can make it stay there and to avoid lag we can do this very clever thing:

We put a global fog set on culling that we shouldn't see (unless the room you are in is VERY big, shouldn't be possible though LOL), and we set the end of the fog as something around 40-45 and the start as (endvalue-0.05)
The culling means that things after that fog aren't rendered and we could make 2-3 parts of the map as if we were starting from zero
So the concept of all this shit is, in a map of somebody something happens, and you wake up in the second part of the map, which I start, but only to find out it's another nightmare. (an excuse for the very varied maps in terms of chained themes)

It helps the lag and it's a good way to keep the map all together, what do you think?

EDIT: We have to start building on around -50 Y axis because that's where my map is and keep the player level below the endfog value, should be very easy though

listen to boards of canada
(This post was last modified: 04-27-2014, 01:55 PM by Hardarm.)
04-27-2014, 01:51 PM
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Romulator Offline
Not Tech Support ;-)

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RE: Any Interest in Many Hands Project?

Possible.

I'm making an addition from my mansionbase area (look for the rocks).
It's buggy and doesn't work 100%, but you wake up in another area (like yours, under the map, but I haven't built it yet)

Discord: Romulator#0001
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04-27-2014, 01:54 PM
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Streetboat Offline
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RE: Any Interest in Many Hands Project?

welp, i'm sick with bronchitis so i get the next 3 days off, so i'll take a crack at this whenever it's available again

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04-27-2014, 06:46 PM
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CarnivorousJelly Offline
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RE: Any Interest in Many Hands Project?

Whenever Hardarm decides his 8 hours are up :p

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04-27-2014, 07:43 PM
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