09-23-2011, 04:20 AM
I am still trying to figure out the texture problem...
I could post the dnh_resources.cfg and my dnh_main_init.cfg just to see if it's right or wrong...
resources
<Resources>
<Directory Path="/_temp" AddSubDirs="true" />
<Directory Path="/fonts" AddSubDirs="false" />
<Directory Path="/maps" AddSubDirs="true" />
<Directory Path="/textures" AddSubDirs="true" />
<Directory Path="/dnh_models" AddSubDirs="true" />
<Directory Path="/gui" AddSubDirs="true" />
<Directory Path="/static_objects" AddSubDirs="true" />
<Directory Path="/sounds" AddSubDirs="true" />
<Directory Path="/main_menu" AddSubDirs="true" />
<Directory Path="/shaders" AddSubDirs="true" />
<Directory Path="/lights" AddSubDirs="true" />
<Directory Path="/billboards" AddSubDirs="true" />
<Directory Path="/entities" AddSubDirs="true" />
<Directory Path="/graphics" AddSubDirs="true" />
<Directory Path="/viewer" AddSubDirs="true" />
<Directory Path="/particles" AddSubDirs="true" />
<Directory Path="/dnh_models" AddSubDirs="true" />
<Directory Path="/music" AddSubDirs="true" />
<Directory Path="/flashbacks" AddSubDirs="true" />
<Directory Path="/textures" AddSubDirs="true" />
<Directory Path="/misc" AddSubDirs="true" />
<Directory Path="/commentary" AddSubDirs="true" />
</Resources>
main_init
I could post the dnh_resources.cfg and my dnh_main_init.cfg just to see if it's right or wrong...
resources
Spoiler below!
<Resources>
<Directory Path="/_temp" AddSubDirs="true" />
<Directory Path="/fonts" AddSubDirs="false" />
<Directory Path="/maps" AddSubDirs="true" />
<Directory Path="/textures" AddSubDirs="true" />
<Directory Path="/dnh_models" AddSubDirs="true" />
<Directory Path="/gui" AddSubDirs="true" />
<Directory Path="/static_objects" AddSubDirs="true" />
<Directory Path="/sounds" AddSubDirs="true" />
<Directory Path="/main_menu" AddSubDirs="true" />
<Directory Path="/shaders" AddSubDirs="true" />
<Directory Path="/lights" AddSubDirs="true" />
<Directory Path="/billboards" AddSubDirs="true" />
<Directory Path="/entities" AddSubDirs="true" />
<Directory Path="/graphics" AddSubDirs="true" />
<Directory Path="/viewer" AddSubDirs="true" />
<Directory Path="/particles" AddSubDirs="true" />
<Directory Path="/dnh_models" AddSubDirs="true" />
<Directory Path="/music" AddSubDirs="true" />
<Directory Path="/flashbacks" AddSubDirs="true" />
<Directory Path="/textures" AddSubDirs="true" />
<Directory Path="/misc" AddSubDirs="true" />
<Directory Path="/commentary" AddSubDirs="true" />
</Resources>
main_init
Spoiler below!
<ConfigFiles
Resources = "dnh_resources.cfg"
Materials = "materials.cfg"
Game = "config/dnh_game.cfg"
Menu = "config/dnh_menu.cfg"
PreMenu = "config/dnh_pre_menu.cfg"
Demo = "config/demo.cfg"
DefaultMainSettings = "config/default_main_settings.cfg"
DefaultMainSettingsLow = "launcher/default_main_settings_low.cfg"
DefaultMainSettingsMedium = "launcher/default_main_settings_medium.cfg"
DefaultMainSettingsHigh = "launcher/default_main_settings_high.cfg"
DefaultUserSettings = "config/default_user_settings.cfg"
DefaultUserKeys = "config/default_user_keys.cfg"
DefaultBaseLanguage = "dnh_english.lang"
DefaultGameLanguage = "english.lang"
/>
<Directories
MainSaveFolder = "dnh-saves"
BaseLanguageFolder = "config/"
GameLanguageFolder = "config/lang_dnh/"
CustomStoryPath = "custom_stories"
/>
<Variables
GameName = "Insomnia"
/>
<StartMap
File = "00.map"
Folder = "maps/dnh/"
Pos = "StartOne"
/>
Resources = "dnh_resources.cfg"
Materials = "materials.cfg"
Game = "config/dnh_game.cfg"
Menu = "config/dnh_menu.cfg"
PreMenu = "config/dnh_pre_menu.cfg"
Demo = "config/demo.cfg"
DefaultMainSettings = "config/default_main_settings.cfg"
DefaultMainSettingsLow = "launcher/default_main_settings_low.cfg"
DefaultMainSettingsMedium = "launcher/default_main_settings_medium.cfg"
DefaultMainSettingsHigh = "launcher/default_main_settings_high.cfg"
DefaultUserSettings = "config/default_user_settings.cfg"
DefaultUserKeys = "config/default_user_keys.cfg"
DefaultBaseLanguage = "dnh_english.lang"
DefaultGameLanguage = "english.lang"
/>
<Directories
MainSaveFolder = "dnh-saves"
BaseLanguageFolder = "config/"
GameLanguageFolder = "config/lang_dnh/"
CustomStoryPath = "custom_stories"
/>
<Variables
GameName = "Insomnia"
/>
<StartMap
File = "00.map"
Folder = "maps/dnh/"
Pos = "StartOne"
/>