02-25-2012, 11:19 PM
04-01-2012, 02:32 PM
My Amnesia logo has been replaced with "Insomnia" logo when I start my game normally. Can someone help me fix it?. I want my original Amnesia logo back.
06-15-2012, 02:18 PM
Hi,
I'm trying to play this mod, but I am missing almost all textures. hpl.log contains a bunch of these:
which seems rather odd considering I'm playing on Linux and my Amnesia is located in ~/Amnesia.
Can this bug be fixed?
EDIT: You can work around the hard-coded path issue by running the below Perl script I whipped up...
but that won't solve the texture problem because the textures' sizes are not powers of 2 which means they will fail to load no matter what (or at least on Linux using the r600g driver). This is bad practice, developer!
I'm trying to play this mod, but I am missing almost all textures. hpl.log contains a bunch of these:
Code:
ERROR: Couldn't load material 'C:/Program Files (x86)/Steam/steamapps/common/amn
esia the dark descent/textures/dnh/metal_floor.mat'
which seems rather odd considering I'm playing on Linux and my Amnesia is located in ~/Amnesia.
Can this bug be fixed?
EDIT: You can work around the hard-coded path issue by running the below Perl script I whipped up...
Code:
use warnings;
use strict;
undef $/;
for my $file (qw(./entities/dnh/furniture_office_chair01/furniture_office_chair01.ent
./entities/dnh/IndustrialFan/IndFan_Diffuse.mat
./textures/dnh/Prog1.mat
./textures/dnh/SnowGrass.mat
./textures/dnh/medSign.mat
./textures/dnh/Prog3.mat
./textures/dnh/p1.mat
./textures/dnh/Prog2.mat
./textures/dnh/Prog4.mat
./textures/dnh/p5.mat
./textures/dnh/metal_floor.mat
./textures/dnh/Nicefloor.mat
./textures/dnh/Tile2.mat
./textures/dnh/Glass.mat
./textures/dnh/degree.mat
./textures/dnh/circuuits.mat
./textures/dnh/p3.mat
./textures/dnh/p4.mat
./textures/dnh/rm203.mat
./textures/dnh/bloodwall.mat
./textures/dnh/p2.mat
./textures/dnh/Vent.mat
./textures/dnh/tile_wall.mat
./textures/dnh/marker.mat
./textures/dnh/Snow.mat
./textures/dnh/Cpu.mat
./textures/dnh/marble_floor.mat
./textures/dnh/testCity.mat
./textures/dnh/marker_red.mat
./maps/dnh/backup.map
./maps/dnh/00.map
./maps/dnh/03.map
./maps/dnh/01.map
./maps/dnh/dnh_menu.map
./maps/dnh/04.map
./maps/dnh/02.map
./static_objects/dnh/tall_stone.mat
./static_objects/dnh/graveyard_floor_dirt_pile.mat
./dnh_models/hand_objects/lantern/DigiByteFlashLight/hand_flashlight.ent
./dnh_models/hand_objects/lantern/penumbraFlashLight/item_flashlight.ent
./ReadMe.txt))
{
open my $ih,'<',$file;
binmode $ih;
my $contents = <$ih>;
close $ih;
$contents =~ s!C:/Program Files \(x86\)/Steam/steamapps/common/amnesia the dark descent!PATHTOYOURREDISTFOLDER!g;
open my $oh,'>',$file;
binmode $oh;
print $oh $contents;
close $oh;
}
08-12-2012, 05:27 PM
Hate when FC overwrite the regular game files. Now whenever I play Amnesia, it says Insomnia in the main menu
08-13-2012, 01:36 AM
Will be have german suport?
08-13-2012, 10:06 AM
(08-13-2012, 01:36 AM)Blacktimes Wrote: [ -> ]Will be have german suport?Not sure if you realise but almost 100 % of custom stories are in english only, there's no reason to make localized german verisions as pretty much everyone can speak atleast some english, which can not be said about german.
09-24-2012, 03:55 AM
(08-12-2012, 05:27 PM)bob101910 Wrote: [ -> ]Hate when FC overwrite the regular game files. Now whenever I play Amnesia, it says Insomnia in the main menuOh, so I'm not alone in this.
EDIT:
Thanks to Your Computer for the assist! Check out the link for a solution to this: http://www.frictionalgames.com/forum/thr...#pid170155
06-04-2013, 11:58 AM
Hi.
I'm a new user.
I have read the Forum Rules , but i'm not found the 'ban for necroposting'.
... or maybe i didn't read it well , because i don't speak english very well.
So , i've a problem..
I downloaded the Full Conversion Insomnia and i've put the mod's general folder into the folder REDIST of Amnesia The Dark Descent. I've installing the 'Justine Patch 1.2' and i've started file 'Insomnia.BAT'...
I received this Error window:
Amnesia.exe caused an EXCEPTION_ACCESS_VIOLATION in module atioglxx.dll 0023:04BB4B3B ,BrvPresentBuffers () +283003 bytes(s)
Why?
I do something wrong?
I don't found anyone with the same my problem...
PS: I've used the SEARCH service of this forum
I'm a new user.
I have read the Forum Rules , but i'm not found the 'ban for necroposting'.
... or maybe i didn't read it well , because i don't speak english very well.
So , i've a problem..
I downloaded the Full Conversion Insomnia and i've put the mod's general folder into the folder REDIST of Amnesia The Dark Descent. I've installing the 'Justine Patch 1.2' and i've started file 'Insomnia.BAT'...
I received this Error window:
Amnesia.exe caused an EXCEPTION_ACCESS_VIOLATION in module atioglxx.dll 0023:04BB4B3B ,BrvPresentBuffers () +283003 bytes(s)
Why?
I do something wrong?
I don't found anyone with the same my problem...
PS: I've used the SEARCH service of this forum
06-04-2013, 01:20 PM
Give us your HPL.log in My Documents/Amnesia/Main
06-04-2013, 05:10 PM
The MainGame run perfectly.
In my Document \ Amnesia there isnt the folder 'Insomnia' and so there isnt the Insomnia's HPL.LOG .
I've update the graphic drivers (i have ATI Mobility Radeon) but Insomnia still can't start
In my Document \ Amnesia there isnt the folder 'Insomnia' and so there isnt the Insomnia's HPL.LOG .
I've update the graphic drivers (i have ATI Mobility Radeon) but Insomnia still can't start