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Full Version: Amnesia: An Unexpected Arrival [RELEASE] - v1.04
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Preview Screenshot:

Spoiler below!

[Image: s14y1z.jpg]

That first screen looks amazing, Nye.

Truly sinister, I am definitely intrigued as to the reason behind it - but half of the fun is the fear of the unknown.

Keep up the excellent work, Nye.
http://www.youtube.com/watch?v=0UvASqMNDOk
Just in case you haven't seen it. Finish it up!
(02-23-2011, 12:29 AM)Shoop Wrote: [ -> ]http://www.youtube.com/watch?v=0UvASqMNDOk
Just in case you haven't seen it. Finish it up!

Yeah, I added that video to the thread Wink
Oops, double post.
This looks really good, can't wait for the whole thing. How long do you reckon it's going to be?
(02-25-2011, 08:48 PM)Mervin Wrote: [ -> ]This looks really good, can't wait for the whole thing. How long do you reckon it's going to be?

I don't know; I keep adding more content and getting more ambitious. Development has been really unorganised, though it's looking really good (in my biased opinion). What would be really beneficial, would be for somebody to test a few things for me and provide feedback *wink* Wink
(02-25-2011, 09:42 PM)Nye Wrote: [ -> ]
(02-25-2011, 08:48 PM)Mervin Wrote: [ -> ]This looks really good, can't wait for the whole thing. How long do you reckon it's going to be?

I don't know; I keep adding more content and getting more ambitious. Development has been really unorganised, though it's looking really good (in my biased opinion). What would be really beneficial, would be for somebody to test a few things for me and provide feedback *wink* Wink

Consider me interested!
(02-26-2011, 11:38 PM)Mervin Wrote: [ -> ]
(02-25-2011, 09:42 PM)Nye Wrote: [ -> ]
(02-25-2011, 08:48 PM)Mervin Wrote: [ -> ]This looks really good, can't wait for the whole thing. How long do you reckon it's going to be?

I don't know; I keep adding more content and getting more ambitious. Development has been really unorganised, though it's looking really good (in my biased opinion). What would be really beneficial, would be for somebody to test a few things for me and provide feedback *wink* Wink

Consider me interested!

Add me on MSN (in my sig)
You managed to build up tension in such a short period of time, something other custom stories I've played haven't mastered.
The spook event's were cleverly put together, and you certainly know how to direct the player's fear.

The only thing I would (constructively) criticize was how condensed the demo feels. My only concern would be that if the game is substantially longer, and it is still condensed, the player might feel a little worn out after 10-15 minutes.
That said, it might just be my own personal experience. As on the other hand, the fact that it is so condensed makes it a very concentrated experience.

I will be watching for the release, and look forward to playing/learning from your story.
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