Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support | Shelf | Store

Privacy Policy


Post Reply 
 
Thread Rating:
  • 6 Votes - 3.67 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Model] Cannon
Author Message
Sel Offline
Senior Member

Posts: 278
Joined: Dec 2010
Reputation: 3
Post: #61
RE: [Model] Cannon
Wonderful, we're all good to go here (I think!)

Quote:Cannon (Amnesia)

Archive Contains :
2 Textures (1024x512) 1 Normal map (1024x512) 1 Specular map (1024x512) 1 Cannon Model 5476 Tris
1 Cannon ball model 1 Cannon ball pile model

Author(s) :
David "Selentic" Simon : Model/Texture/UVs
Kure & Isabelle "Rose" Smith : Morrigan Logo
Tottel : Some of the collission

Enjoy.

Installation :

Merge the "amnesia the dark descent" with your's and all the files should be placed in the proper directory

(Entities/sel/cannon)

Download:
http://dl.dropbox.com/u/3332789/Amnesia/...Cannon.zip

Additionally, in engine shots.

[Image: Cannon_Ingame.png]

Let me know if anything is wrong, etc etc etc.

I've left the functionality for making the barrel move in the entity if anyone wants to go set up the bones for that, I preferred it static, but the option is there.
(This post was last modified: 02-07-2011 01:44 PM by Sel.)
02-07-2011 01:40 PM
Find all posts by this user Quote this message in a reply
Saren Offline
Member

Posts: 196
Joined: Jan 2012
Reputation: 1
Post: #62
RE: [Model] Cannon
Wow... that looks like the SPC cannon from Serious Sam xD
01-27-2012 12:11 PM
Find all posts by this user Quote this message in a reply
Unearthlybrutal Offline
Senior Member

Posts: 691
Joined: May 2011
Reputation: 24
Post: #63
RE: [Model] Cannon
Wow! Looks really good Smile

When Life No Longer Exists
Full-conversion mod
01-27-2012 02:25 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Post Reply 




User(s) browsing this thread: 1 Guest(s)