(02-20-2013, 05:43 AM)Aldighieri Wrote: [ -> ]Quote: Anyone here check out Slender: The Arrival, by the way? I wasn't a big
fan of the original at all, but the full game actually sounds promising.
Saw it, didn't care for it.
It's a Slenderman clone with better graphics. Apparently made by the same people who made the original.
I mean, I love the execution of it, but it's still the same game. Plus it will cost money. Not a good selling point IMO.
Supposedly it's supposed to have somewhat of a storyline, but they released the beta version/demo, and it's just finding 8 more pages with impressive graphics and different scare noises. Not a good way to sell it at all, and it was the same with Dead Space 3 and its demo, it's just showing more of the same in a slightly different way. How do they expect to market it successfully that way? I don't get it, I guess some people are comfortable with more of the same...
I predict that...
Probably already been said, but the topic was getting derailed.
(02-20-2013, 05:36 AM)Dr. Swinestein Wrote: [ -> ]"...It seemed as if whatever movement there was, it was very slow, but it felt as if its speed was entirely the same all the way. It did not feel like it was something walking, no, it felt as if something actually rolled or as if attached to some sort of machine. A few seconds later, I am sure I saw the exact same thing somewhere else, moving silently away in the same speed without actually looking like it was walking. This might be a machine, a creature or simply my silly mind. Once I picked up on that detail though ... it totally creeped me out!..."
That's almost the same thing I wrote on the AAMFP Halloween trailer.
(02-20-2013, 02:34 AM)atilathegun Wrote: [ -> ]To those who hate waiting, system shock 2, which one of the greatest predecessors to modern horror games, is finally available to purchase again:
http://www.gog.com/gamecard/system_shock_2
Oh? I didn't know that System Shock 2 went off sale for a while. Why did they do that?
I just played with my maids [SECRET]. It was fun.
(02-20-2013, 06:41 AM)Aldighieri Wrote: [ -> ]I predict that...
(02-20-2013, 07:32 AM)Delirium92 Wrote: [ -> ] (02-20-2013, 05:36 AM)Dr. Swinestein Wrote: [ -> ]"...It seemed as if whatever movement there was, it was very slow, but it felt as if its speed was entirely the same all the way. It did not feel like it was something walking, no, it felt as if something actually rolled or as if attached to some sort of machine. A few seconds later, I am sure I saw the exact same thing somewhere else, moving silently away in the same speed without actually looking like it was walking. This might be a machine, a creature or simply my silly mind. Once I picked up on that detail though ... it totally creeped me out!..."
That's almost the same thing I wrote on the AAMFP Halloween trailer.
My name is not Swinestein. XD
Nonetheless, it is funny that we came to say almost the same things! I am glad I am not the only one that noticed/was creeped out by that.
(02-20-2013, 10:34 AM)Diz Wrote: [ -> ] (02-20-2013, 06:41 AM)Aldighieri Wrote: [ -> ]I predict that...
(02-20-2013, 07:32 AM)Delirium92 Wrote: [ -> ] (02-20-2013, 05:36 AM)Dr. Swinestein Wrote: [ -> ]"...It seemed as if whatever movement there was, it was very slow, but it felt as if its speed was entirely the same all the way. It did not feel like it was something walking, no, it felt as if something actually rolled or as if attached to some sort of machine. A few seconds later, I am sure I saw the exact same thing somewhere else, moving silently away in the same speed without actually looking like it was walking. This might be a machine, a creature or simply my silly mind. Once I picked up on that detail though ... it totally creeped me out!..."
That's almost the same thing I wrote on the AAMFP Halloween trailer.
My name is not Swinestein. XD
Nonetheless, it is funny that we came to say almost the same things! I am glad I am not the only one that noticed/was creeped out by that.
Hahahaha, oooops, :/ my first time screwing up a quote, I suppose if you pull an all nighter then any fuckups are possible.
Hmm, I was thinking - if they plan to leave that Amnesia monster soundeffect (the BGM when mosnter appears that warns player) - would it be shunned down in the areas where machine/mechanism is working? There were few areas in original Amnesia with some roaring engines but they are nowhere close to large industrial things that fit in whole room/complex.
In fact, I'm having issues trying to imagine such a loud area in such game.
If the game is longer, then great, I guess it doesn't matter that its been delayed until Q2.