(09-25-2013, 02:53 PM)Googolplex Wrote: [ -> ]In interesting idea would be to waive a protagonist's name.
Because WE, the player, IS the protagonist, and not playing someone who's name is Daniel.
That also would mean the player is a NOBODY. No hero, no virtual protagonist, just a normal human like WE are. His name is not important.
Tell a story where we are not part of it, just trapped into a horrifying journey and find out what's going on there.
That would be a very uninteresting game. That only works in rpgs where you are either able to make choices or rpgs where your character is just in for the ride and has no effect on the world at all.
What I mean is that you can have uber immersion without having a nameless character. Anyone who's familiar to the genre knows how to get him/herself into the situation, regardless if the character's named or whatever.
I've felt deeply immersed in all the Penumbras and Amnesias and I'm not a 30 year old man with father issues/questionable reasoning/insane and disturbed. lol
Honestly, I hope they announce this project soon. Would make a good change of pace instead of going through the same cycle we're going through now.
http://nextfrictionalgame.com
Thomas just tweeted "First breadcrumb is deployed. Now it is just a matter of waiting..." So I immediately checked this site. And, awesome.
(09-27-2013, 02:59 PM)Nyarlathotep Wrote: [ -> ]http://nextfrictionalgame.com
Thomas just tweeted "First breadcrumb is deployed. Now it is just a matter of waiting..." So I immediately checked this site. And, awesome.
I only got a huge ''SORRY FOR NOT ALLOWING...'' warning
(09-27-2013, 02:59 PM)Nyarlathotep Wrote: [ -> ]http://nextfrictionalgame.com
Thomas just tweeted "First breadcrumb is deployed. Now it is just a matter of waiting..." So I immediately checked this site. And, awesome.
So is the percentage bar the same for everyone, or...?
If it is, am afraid I'm going to have to spend the weekend at home, hitting F5 every few minutes
Here's what shows up for me. I'm assuming it's raising based on how many visit (well, something along those lines). It was 2% when I first checked.
Oh dear.
Oh dear oh dear oh dear.
Ohhhhhh dear.
I'm so annoyed. Just checked. Opens ok in IE but not in chrome. Lame.
so it begins... *maniacal laughter*
>sifter confirmed
//rrtprtcl(5):
//tunprtcl( ):
//+Gerup98--+3
>re-routing guest to sifter 7 room 5
//+initprtcl(19)----+
//lights( ):
//camera( ):
>activating sifter...
I notices strange lines in the picture and so i played with the color leves.
The lines where shiftet lines belonging to the same sentence.
The hidden sentence is "Cogito ergo sum".
http://en.wikipedia.org/wiki/Cogito_ergo_sum
The gray box at the bottom right says : System Failure
It gets every %1 with every 2hrs it seems.
Code:
function getProgress() {
$.ajax({
url: "script/progress.php",
cache: !1
})
.done(function (a) {
progress = parseInt(a), progress > 99 ? progress = 99 :
0 > progress && (progress = 0), progressUpdate(0)
})
}
function setDigits(a) {
$(".progressDigits img")
.hide();
var b = Math.floor(a / 10);
$(".progressDigits img#d" + b)
.show(), $(".progressDigits img#n" + (a - 10 * b))
.show()
}
function progressUpdate() {
var b = {};
b.width = progress + "%", $(".progress")
.animate(b, 0), setDigits(progress)
}
function coverHide(a) {
$("#cover")
.delay(a)
.fadeOut(500)
}
function bgShow(a) {
$("#screenBG")
.hide(0)
.delay(a)
.effect("pulsate", 200)
.delay(4e3)
.effect("pulsate", 100)
}
function start() {
getProgress(), setDigits(0), window.setInterval(getProgress, 1e4),
coverHide(0), bgShow(1e3)
}
var progress = 0;
or may be it is completely random because it is already 5 after 20 minutes.