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Full Version: Amnesia: A Machine For Pigs Discussion Topic Part 2
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(05-03-2013, 12:22 AM)Paddy Wrote: [ -> ]Ahh sorry about that Blush Are there any other ways I can insult you on this fine evening? I'm on a roll! haha

You actually made me laugh with the "sorry man" part, so no need to apologize Wink


@JustAnotherPlayer: I think it was a thread titled "Story line affiliation with darkest descent and machine for pigs".
(05-03-2013, 02:40 PM)JustAnotherPlayer Wrote: [ -> ]
(05-03-2013, 01:07 PM)plutomaniac Wrote: [ -> ]Merged

This thread with what?

A small one which is like 3-4 pages back now. It's not important. I write these so that people and especially original posters know where their threads went.

Edit: Yes to Ashtoreth! Smile
(05-03-2013, 02:53 PM)plutomaniac Wrote: [ -> ]
(05-03-2013, 02:40 PM)JustAnotherPlayer Wrote: [ -> ]
(05-03-2013, 01:07 PM)plutomaniac Wrote: [ -> ]Merged

This thread with what?

A small one which is like 3-4 pages back now. It's not important. I write these so that people and especially original posters know where their threads went.

Edit: Yes to Ashtoreth! Smile

Yeah, but you could maybe pointed out what thread was this merged with. It's a bit confusing if you don't even know what thread was merged.

On-topic:
I would like to see some lighting examples on AAMFP, please. The mansion level had a bad one.

EDIT:
Yay 1800 posts!
(05-03-2013, 03:01 PM)JustAnotherPlayer Wrote: [ -> ]On-topic:
I would like to see some lighting examples on AAMFP, please. The mansion level had a bad one.

IMO it wasn't. Just because the level isnt cluttered with shiny billboard light lazors, doesn't mean that it has bad lightning.
(05-03-2013, 03:13 PM)Dogfood Wrote: [ -> ]
(05-03-2013, 03:01 PM)JustAnotherPlayer Wrote: [ -> ]On-topic:
I would like to see some lighting examples on AAMFP, please. The mansion level had a bad one.

IMO it wasn't. Just because the level isnt cluttered with shiny billboard light lazors, doesn't mean that it has bad lightning.

I don't think he was implying that it needed billboards - as they don't emit light. I think he's referring to point lights and spotlights just to add emphasis on the lights that are already there.
(05-03-2013, 03:01 PM)JustAnotherPlayer Wrote: [ -> ]I would like to see some lighting examples on AAMFP, please. The mansion level had a bad one.

Judging by these screenshots, lighting looks okay for me. Especially the outdoor areas and the factory looks awesome imo
(05-03-2013, 11:43 AM)Sarcophagus Wrote: [ -> ]It's sad that when the game will be released those crazy-ass gamers will want to finish the game fast without even exploring it.

(05-03-2013, 12:00 PM)JustAnotherPlayer Wrote: [ -> ]Yeah, gamers these days. Just want the action and shit. Cryaotic is the best LP for me. He will promote it big time.

[sarcasm]Yeah how dare those evil people want a game with action!!![/sarcasm]
Now, just imagine AAMFP being a complete flop and FG is now trying to fix their stuff.

Good times.
(05-03-2013, 08:40 PM)Mehis Wrote: [ -> ]Now, just imagine AAMFP being a complete flop and FG is now trying to fix their stuff.

Good times.

There is always a possibility for that, but there past games have done well.
(05-03-2013, 08:40 PM)Mehis Wrote: [ -> ]Now, just imagine AAMFP being a complete flop and FG is now trying to fix their stuff.

Good times.

I highly doubt that.